This paragraph has been added, as the notion was missing from the
documentation.
If a value is passed to Encode and the type is not a struct (or pointer to struct,
etc.), for simplicity of processing it is represented as a struct of one field.
The only visible effect of this is to encode a zero byte after the value, just as
after the last field of an encoded struct, so that the decode algorithm knows when
the top-level value is complete.
Fixes #16978
Change-Id: I5f008e792d1b6fe80d2e026a7ff716608889db32
Reviewed-on: https://go-review.googlesource.com/38414
Reviewed-by: Ian Lance Taylor <iant@golang.org>
and transmits no value.) Upon receipt, the decoder verifies that the unpacked
concrete item satisfies the interface of the receiving variable.
+If a value is passed to Encode and the type is not a struct (or pointer to struct,
+etc.), for simplicity of processing it is represented as a struct of one field.
+The only visible effect of this is to encode a zero byte after the value, just as
+after the last field of an encoded struct, so that the decode algorithm knows when
+the top-level value is complete.
+
The representation of types is described below. When a type is defined on a given
connection between an Encoder and Decoder, it is assigned a signed integer type
id. When Encoder.Encode(v) is called, it makes sure there is an id assigned for