enc.freeEncoderState(state)
}
-// isZero reports whether the value is the zero of its type.
-func isZero(val reflect.Value) bool {
- switch val.Kind() {
- case reflect.Array:
- for i := 0; i < val.Len(); i++ {
- if !isZero(val.Index(i)) {
- return false
- }
- }
- return true
- case reflect.Map, reflect.Slice, reflect.String:
- return val.Len() == 0
- case reflect.Bool:
- return !val.Bool()
- case reflect.Complex64, reflect.Complex128:
- return val.Complex() == 0
- case reflect.Chan, reflect.Func, reflect.Interface, reflect.Pointer:
- return val.IsNil()
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- return val.Int() == 0
- case reflect.Float32, reflect.Float64:
- return val.Float() == 0
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
- return val.Uint() == 0
- case reflect.Struct:
- for i := 0; i < val.NumField(); i++ {
- if !isZero(val.Field(i)) {
- return false
- }
- }
- return true
- }
- panic("unknown type in isZero " + val.Type().String())
-}
-
// encodeGobEncoder encodes a value that implements the GobEncoder interface.
// The data is sent as a byte array.
func (enc *Encoder) encodeGobEncoder(b *encBuffer, ut *userTypeInfo, v reflect.Value) {
}
v = v.Addr()
}
- if !state.sendZero && isZero(v) {
+ if !state.sendZero && v.IsZero() {
return
}
state.update(i)