Updates #6239
Updates #27707
Change-Id: I52cab8bf3dc8c552463725fc1d9e4e6b12230b03
Reviewed-on: https://go-review.googlesource.com/c/go/+/171828
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
globrunqputhead(pp.runnext.ptr())
pp.runnext = 0
}
+ if len(pp.timers) > 0 {
+ plocal := getg().m.p.ptr()
+ // The world is stopped so we don't need to hold timersLock.
+ moveTimers(plocal, pp.timers)
+ pp.timers = nil
+ }
// If there's a background worker, make it runnable and put
// it on the global queue so it can clean itself up.
if gp := pp.gcBgMarkWorker.ptr(); gp != nil {
}
}
+// moveTimers moves a slice of timers to pp. The slice has been taken
+// from a different P.
+// This is currently called when the world is stopped, but it could
+// work as long as the timers for pp are locked.
+func moveTimers(pp *p, timers []*timer) {
+ throw("movetimers: not yet implemented")
+}
+
// adjusttimers looks through the timers in the current P's heap for
// any timers that have been modified to run earlier, and puts them in
// the correct place in the heap.