// license that can be found in the LICENSE file.
// Package utf8 implements functions and constants to support text encoded in
-// UTF-8. This package calls a Unicode character a rune for brevity.
+// UTF-8. It includes functions to translate between runes and UTF-8 byte sequences.
package utf8
import "unicode" // only needed for a couple of constants
}
// DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes.
+// If the encoding is invalid, it returns (RuneError, 1), an impossible result for correct UTF-8.
func DecodeRune(p []byte) (r rune, size int) {
r, size, _ = decodeRuneInternal(p)
return
}
// DecodeRuneInString is like DecodeRune but its input is a string.
+// If the encoding is invalid, it returns (RuneError, 1), an impossible result for correct UTF-8.
func DecodeRuneInString(s string) (r rune, size int) {
r, size, _ = decodeRuneInStringInternal(s)
return
}
-// DecodeLastRune unpacks the last UTF-8 encoding in p
-// and returns the rune and its width in bytes.
+// DecodeLastRune unpacks the last UTF-8 encoding in p and returns the rune and its width in bytes.
+// If the encoding is invalid, it returns (RuneError, 1), an impossible result for correct UTF-8.
func DecodeLastRune(p []byte) (r rune, size int) {
end := len(p)
if end == 0 {
}
// DecodeLastRuneInString is like DecodeLastRune but its input is a string.
+// If the encoding is invalid, it returns (RuneError, 1), an impossible result for correct UTF-8.
func DecodeLastRuneInString(s string) (r rune, size int) {
end := len(s)
if end == 0 {