our old choice is not working properly at least on VFPv2 in
ARM1136JF-S (it's not preserved across float64->float32 conversions).
Fixes #3745.
R=dave, rsc
CC=golang-dev
https://golang.org/cl/
6344078
return false
}
+func TestNaN(t *testing.T) {
+ f64 := NaN()
+ if f64 == f64 {
+ t.Fatalf("NaN() returns %g, expected NaN", f64)
+ }
+ f32 := float32(f64)
+ if f32 == f32 {
+ t.Fatalf("float32(NaN()) is %g, expected NaN", f32)
+ }
+}
+
func TestAcos(t *testing.T) {
for i := 0; i < len(vf); i++ {
a := vf[i] / 10
package math
const (
- uvnan = 0x7FF0000000000001
+ uvnan = 0x7FF8000000000001
uvinf = 0x7FF0000000000000
uvneginf = 0xFFF0000000000000
mask = 0x7FF
#include "runtime.h"
-static uint64 uvnan = 0x7FF0000000000001ULL;
+static uint64 uvnan = 0x7FF8000000000001ULL;
static uint64 uvinf = 0x7FF0000000000000ULL;
static uint64 uvneginf = 0xFFF0000000000000ULL;