}{
{0, `Sprintf("")`, func() { Sprintf("") }},
{1, `Sprintf("xxx")`, func() { Sprintf("xxx") }},
- {1, `Sprintf("%x")`, func() { Sprintf("%x", 7) }},
+ {2, `Sprintf("%x")`, func() { Sprintf("%x", 7) }},
{2, `Sprintf("%s")`, func() { Sprintf("%s", "hello") }},
- {1, `Sprintf("%x %x")`, func() { Sprintf("%x %x", 7, 112) }},
+ {3, `Sprintf("%x %x")`, func() { Sprintf("%x %x", 7, 112) }},
{2, `Sprintf("%g")`, func() { Sprintf("%g", float32(3.14159)) }}, // TODO: Can this be 1?
{1, `Fprintf(buf, "%s")`, func() { mallocBuf.Reset(); Fprintf(&mallocBuf, "%s", "hello") }},
// If the interface value doesn't need to allocate, amortized allocation overhead should be zero.