checkdead()
unlock(&sched.lock)
+ if GOOS == "darwin" {
+ // Make sure pendingPreemptSignals is correct when an M exits.
+ // For #41702.
+ if atomic.Load(&m.signalPending) != 0 {
+ atomic.Xadd(&pendingPreemptSignals, -1)
+ }
+ }
+
if osStack {
// Return from mstart and let the system thread
// library free the g0 stack and terminate the thread.
inForkedChild = false
}
+// pendingPreemptSignals is the number of preemption signals
+// that have been sent but not received. This is only used on Darwin.
+// For #41702.
+var pendingPreemptSignals uint32
+
// Called from syscall package before Exec.
//go:linkname syscall_runtime_BeforeExec syscall.runtime_BeforeExec
func syscall_runtime_BeforeExec() {
// Prevent thread creation during exec.
execLock.lock()
+
+ // On Darwin, wait for all pending preemption signals to
+ // be received. See issue #41702.
+ if GOOS == "darwin" {
+ for int32(atomic.Load(&pendingPreemptSignals)) > 0 {
+ osyield()
+ }
+ }
}
// Called from syscall package after Exec.
// Acknowledge the preemption.
atomic.Xadd(&gp.m.preemptGen, 1)
atomic.Store(&gp.m.signalPending, 0)
+
+ if GOOS == "darwin" {
+ atomic.Xadd(&pendingPreemptSignals, -1)
+ }
}
const preemptMSupported = pushCallSupported
}
if atomic.Cas(&mp.signalPending, 0, 1) {
+ if GOOS == "darwin" {
+ atomic.Xadd(&pendingPreemptSignals, 1)
+ }
+
// If multiple threads are preempting the same M, it may send many
// signals to the same M such that it hardly make progress, causing
// live-lock problem. Apparently this could happen on darwin. See
// no non-Go signal handler for sigPreempt.
// The default behavior for sigPreempt is to ignore
// the signal, so badsignal will be a no-op anyway.
+ if GOOS == "darwin" {
+ atomic.Xadd(&pendingPreemptSignals, -1)
+ }
return
}
c.fixsigcode(sig)