--- /dev/null
+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build !go1.9
+
+package ssa
+
+const deBruijn64 = 0x03f79d71b4ca8b09
+
+var deBruijn64tab = [64]byte{
+ 0, 1, 56, 2, 57, 49, 28, 3, 61, 58, 42, 50, 38, 29, 17, 4,
+ 62, 47, 59, 36, 45, 43, 51, 22, 53, 39, 33, 30, 24, 18, 12, 5,
+ 63, 55, 48, 27, 60, 41, 37, 16, 46, 35, 44, 21, 52, 32, 23, 11,
+ 54, 26, 40, 15, 34, 20, 31, 10, 25, 14, 19, 9, 13, 8, 7, 6,
+}
+
+// TrailingZeros64 returns the number of trailing zero bits in x; the result is 64 for x == 0.
+func TrailingZeros64(x uint64) int {
+ if x == 0 {
+ return 64
+ }
+ return int(deBruijn64tab[(x&-x)*deBruijn64>>(64-6)])
+}
if live.loc.Registers == 0 {
continue
}
- for reg, regMask := 0, 1; reg < len(registers); reg, regMask = reg+1, regMask<<1 {
- if live.loc.Registers&RegisterSet(regMask) != 0 {
- registers[reg] = append(registers[reg], SlotID(live.slot))
+
+ mask := uint64(live.loc.Registers)
+ for {
+ if mask == 0 {
+ break
}
+ reg := uint8(TrailingZeros64(mask))
+ mask &^= 1 << reg
+
+ registers[reg] = append(registers[reg], SlotID(live.slot))
}
}
state.slots, state.registers = slots, registers
storage = append(storage, "stack")
}
- for reg := 0; reg < 64; reg++ {
- if loc.Registers&(1<<uint8(reg)) == 0 {
- continue
+ mask := uint64(loc.Registers)
+ for {
+ if mask == 0 {
+ break
}
+ reg := uint8(TrailingZeros64(mask))
+ mask &^= 1 << reg
+
if registers != nil {
storage = append(storage, registers[reg].String())
} else {
if slotLoc.Registers == 0 {
continue
}
- for reg, regMask := 0, 1; reg < len(state.registers); reg, regMask = reg+1, regMask<<1 {
- if slotLoc.Registers&RegisterSet(regMask) != 0 {
- state.currentState.registers[reg] = append(state.currentState.registers[reg], SlotID(slotID))
+ mask := uint64(slotLoc.Registers)
+ for {
+ if mask == 0 {
+ break
}
+ reg := uint8(TrailingZeros64(mask))
+ mask &^= 1 << reg
+
+ state.currentState.registers[reg] = append(state.currentState.registers[reg], SlotID(slotID))
}
}
result.startState = state.cache.GetLiveSlotSlice()
// Handle any register clobbering. Call operations, for example,
// clobber all registers even though they don't explicitly write to
// them.
- if clobbers := opcodeTable[v.Op].reg.clobbers; clobbers != 0 {
- for reg := 0; reg < len(state.registers); reg++ {
- if clobbers&(1<<uint8(reg)) == 0 {
- continue
- }
-
- for _, slot := range locs.registers[reg] {
- if state.loggingEnabled {
- state.logf("at %v: %v clobbered out of %v\n", v.ID, state.slots[slot], &state.registers[reg])
- }
+ clobbers := uint64(opcodeTable[v.Op].reg.clobbers)
+ for {
+ if clobbers == 0 {
+ break
+ }
+ reg := uint8(TrailingZeros64(clobbers))
+ clobbers &^= 1 << reg
- last := locs.slots[slot]
- if last.absent() {
- state.f.Fatalf("at %v: slot %v in register %v with no location entry", v, state.slots[slot], &state.registers[reg])
- continue
- }
- regs := last.Registers &^ (1 << uint8(reg))
- setSlot(slot, VarLoc{regs, last.OnStack, last.StackOffset})
+ for _, slot := range locs.registers[reg] {
+ if state.loggingEnabled {
+ state.logf("at %v: %v clobbered out of %v\n", v.ID, state.slots[slot], &state.registers[reg])
}
- locs.registers[reg] = locs.registers[reg][:0]
+ last := locs.slots[slot]
+ if last.absent() {
+ state.f.Fatalf("at %v: slot %v in register %v with no location entry", v, state.slots[slot], &state.registers[reg])
+ continue
+ }
+ regs := last.Registers &^ (1 << uint8(reg))
+ setSlot(slot, VarLoc{regs, last.OnStack, last.StackOffset})
}
+
+ locs.registers[reg] = locs.registers[reg][:0]
}
switch {
// firstReg returns the first register in set that is present.
func firstReg(set RegisterSet) uint8 {
- for reg := 0; reg < 64; reg++ {
- if set&(1<<uint8(reg)) != 0 {
- return uint8(reg)
- }
+ if set == 0 {
+ // This is wrong, but there seem to be some situations where we
+ // produce locations with no storage.
+ return 0
}
- // This is wrong, but there seem to be some situations where we
- // produce locations with no storage.
- return 0
+ return uint8(TrailingZeros64(uint64(set)))
}
// buildLocationLists builds location lists for all the user variables in