}
// Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func (r *Rand) Int63n(n int64) int64 {
if n <= 0 {
- return 0
+ panic("invalid argument to Int63n")
}
max := int64((1 << 63) - 1 - (1<<63)%uint64(n))
v := r.Int63()
}
// Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func (r *Rand) Int31n(n int32) int32 {
if n <= 0 {
- return 0
+ panic("invalid argument to Int31n")
}
max := int32((1 << 31) - 1 - (1<<31)%uint32(n))
v := r.Int31()
}
// Intn returns, as an int, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func (r *Rand) Intn(n int) int {
+ if n <= 0 {
+ panic("invalid argument to Intn")
+ }
if n <= 1<<31-1 {
return int(r.Int31n(int32(n)))
}
func Int() int { return globalRand.Int() }
// Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func Int63n(n int64) int64 { return globalRand.Int63n(n) }
// Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func Int31n(n int32) int32 { return globalRand.Int31n(n) }
// Intn returns, as an int, a non-negative pseudo-random number in [0,n).
+// It panics if n <= 0.
func Intn(n int) int { return globalRand.Intn(n) }
// Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).