<!-- title The Go Programming Language Specification -->
-<!-- subtitle Version of December 10, 2011 -->
+<!-- subtitle Version of December 12, 2011 -->
<!--
TODO
!= not equal
< less
<= less or equal
-> greater
->= greater or equal
+> greater
+>= greater or equal
</pre>
<p>
-The operands must be <i>comparable</i>; that is, the first operand
+In any comparison, the first operand
must be <a href="#Assignability">assignable</a>
to the type of the second operand, or vice versa.
</p>
<p>
-The operators <code>==</code> and <code>!=</code> apply
-to operands of all types except arrays and structs.
-All other comparison operators apply only to integer, floating-point
-and string values. The result of a comparison is defined as follows:
+The equality operators <code>==</code> and <code>!=</code> apply
+to operands that are <i>comparable</i>.
+The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code>
+apply to operands that are <i>ordered</i>.
+These terms and the result of the comparisons are defined as follows:
</p>
<ul>
<li>
- Integer values are compared in the usual way.
+ Boolean values are comparable.
+ Two boolean values are equal if they are either both
+ <code>true</code> or both <code>false</code>.
</li>
+
<li>
- Floating point values are compared as defined by the IEEE-754
- standard.
+ Integer values are comparable and ordered, in the usual way.
</li>
+
<li>
- Two complex values <code>u</code>, <code>v</code> are
- equal if both <code>real(u) == real(v)</code> and
- <code>imag(u) == imag(v)</code>.
+ Floating point values are comparable and ordered,
+ as defined by the IEEE-754 standard.
</li>
+
<li>
- String values are compared byte-wise (lexically).
+ Complex values are comparable.
+ Two complex values <code>u</code> and <code>v</code> are
+ equal if both <code>real(u) == real(v)</code> and
+ <code>imag(u) == imag(v)</code>.
</li>
+
<li>
- Boolean values are equal if they are either both
- <code>true</code> or both <code>false</code>.
+ String values are comparable and ordered, lexically byte-wise.
</li>
+
<li>
- Pointer values are equal if they point to the same location
- or if both are <code>nil</code>.
+ Pointer values are comparable.
+ Two pointer values are equal if they point to the same location or if both have value <code>nil</code>.
</li>
+
<li>
- A slice, map, or function value may be compared only to <code>nil</code>.
+ Channel values are comparable.
+ Two channel values are equal if they were created by the same call to <code>make</code>
+ (§<a href="#Making_slices_maps_and_channels">Making slices, maps, and channels</a>)
+ or if both have value <code>nil</code>.
</li>
+
<li>
- Channel values are equal if they were created by the same call to <code>make</code>
- (§<a href="#Making_slices_maps_and_channels">Making slices, maps, and channels</a>)
- or if both are <code>nil</code>.
+ Interface values are comparable.
+ Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types
+ and equal dynamic values or if both have value <code>nil</code>.
</li>
+
<li>
- Interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types and
- equal dynamic values or if both are <code>nil</code>.
+ A value <code>x</code> of non-interface type <code>X</code> and
+ a value <code>t</code> of interface type <code>T</code> are comparable when values
+ of type <code>X</code> are comparable and
+ <code>X</code> implements <code>T</code>.
+ They are equal if <code>t</code>'s dynamic type is identical to <code>X</code>
+ and <code>t</code>'s dynamic value is equal to <code>x</code>.
</li>
+
<li>
- An interface value <code>x</code> is equal to a non-interface value
- <code>y</code> if the dynamic type of <code>x</code> is identical to
- the static type of <code>y</code> and the dynamic value of <code>x</code>
- is equal to <code>y</code>.
+ Struct values are comparable if all the fields are comparable.
+ Two struct values are equal if their corresponding fields are equal.
</li>
+
<li>
- A pointer, function, slice, channel, map, or interface value is equal
- to <code>nil</code> if it has been assigned the explicit value
- <code>nil</code>, if it is uninitialized, or if it has been assigned
- another value equal to <code>nil</code>.
+ Array values are comparable if values of the array element type are comparable.
+ Two array values are equal if their corresponding elements are equal.
</li>
</ul>
+<p>
+A comparison of two interface values with identical dynamic types
+causes a <a href="#Run_time_panics">run-time panic</a> if values
+of that type are not comparable. This behavior applies not only to direct interface
+value comparisons but also when comparing arrays of interface values
+or structs with interface-valued fields.
+</p>
+
+<p>
+Slice, map, and function values are not comparable.
+However, as a special case, a slice, map, or function value may
+be compared to the predeclared identifier <code>nil</code>.
+Comparison of pointer, channel, and interface values to <code>nil</code>
+is also allowed and follows from the general rules above.
+</p>
<h3 id="Logical_operators">Logical operators</h3>