This is necessary to make hashes be consistent across runs,
otherwise ASLR messes up search.
Change-Id: Icf668dfe4c2008709f7767397b6700d0d5439287
Reviewed-on: https://go-review.googlesource.com/c/go/+/493857
Reviewed-by: Bryan Mills <bcmills@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: David Chase <drchase@google.com>
func (m *Matcher) stack(w Writer) bool {
const maxStack = 16
var stk [maxStack]uintptr
- n := runtime.Callers(3, stk[:])
- if n == 0 {
+ n := runtime.Callers(2, stk[:])
+ // caller #2 is not for printing; need it to normalize PCs if ASLR.
+ if n <= 1 {
return false
}
+ base := stk[0]
+ // normalize PCs
+ for i := range stk[:n] {
+ stk[i] -= base
+ }
+
h := Hash(stk[:n])
if m.ShouldPrint(h) {
var d *dedup
}
} else {
if !d.seen(h) {
- printStack(w, h, stk[:n])
+ // Restore PCs in stack for printing
+ for i := range stk[:n] {
+ stk[i] += base
+ }
+ printStack(w, h, stk[1:n])
}
}
}