var vfsqrtSC = []float64{
Inf(-1),
-Pi,
+ -1 / Inf(1), // -0
+ 0,
Inf(1),
NaN(),
}
var sqrtSC = []float64{
NaN(),
NaN(),
+ -1 / Inf(1), // -0
+ 0,
Inf(1),
NaN(),
}
for i := 0; i < len(vf); i++ {
a := Fabs(vf[i])
if f := SqrtGo(a); sqrt[i] != f {
- t.Errorf("sqrtGo(%g) = %g, want %g\n", a, f, sqrt[i])
+ t.Errorf("SqrtGo(%g) = %g, want %g\n", a, f, sqrt[i])
}
a = Fabs(vf[i])
if f := Sqrt(a); sqrt[i] != f {
}
}
for i := 0; i < len(vfsqrtSC); i++ {
- if f := Log10(vfsqrtSC[i]); !alike(sqrtSC[i], f) {
+ if f := SqrtGo(vfsqrtSC[i]); !alike(sqrtSC[i], f) {
+ t.Errorf("SqrtGo(%g) = %g, want %g\n", vfsqrtSC[i], f, sqrtSC[i])
+ }
+ if f := Sqrt(vfsqrtSC[i]); !alike(sqrtSC[i], f) {
t.Errorf("Sqrt(%g) = %g, want %g\n", vfsqrtSC[i], f, sqrtSC[i])
}
}
//
// Special cases are:
// Sqrt(+Inf) = +Inf
-// Sqrt(0) = 0
+// Sqrt(±0) = ±0
// Sqrt(x < 0) = NaN
// Sqrt(NaN) = NaN
func sqrtGo(x float64) float64 {
// TODO(rsc): Remove manual inlining of IsNaN, IsInf
// when compiler does it for us
switch {
- case x != x || x > MaxFloat64: // IsNaN(x) || IsInf(x, 1):
+ case x == 0 || x != x || x > MaxFloat64: // x == 0 || IsNaN(x) || IsInf(x, 1):
return x
- case x == 0:
- return 0
case x < 0:
return NaN()
}