// Generated by running
-// maketables --tables=all --url=http://www.unicode.org/Public/5.1.0/ucd/UnicodeData.txt
+// maketables --tables=all --url=http://www.unicode.org/Public/5.1.0/ucd/
// DO NOT EDIT
package unicode
// Version is the Unicode edition from which the tables are derived.
const Version = "5.1.0"
-// Tables is the set of Unicode data tables.
-var Tables = map[string] []Range {
+// Categories is the set of Unicode data tables.
+var Categories = map[string] []Range {
"Lm": Lm,
"Ll": Ll,
"Me": Me,
"Lo": Lo,
}
-// Lm is the set of Unicode characters in category Lm
+// Lm is the set of Unicode characters in category Lm.
var Lm = _Lm
var _Lm = []Range {
Range{0x02b0, 0x02c1, 1},
// Lower is the set of Unicode lower case letters.
var Lower = Ll
-// Ll is the set of Unicode characters in category Ll
+// Ll is the set of Unicode characters in category Ll.
var Ll = _Ll
var _Ll = []Range {
Range{0x0061, 0x007a, 1},
Range{0x1d7cb, 0x1d7cb, 1},
}
-// Me is the set of Unicode characters in category Me
+// Me is the set of Unicode characters in category Me.
var Me = _Me
var _Me = []Range {
Range{0x0488, 0x0489, 1},
Range{0xa670, 0xa672, 1},
}
-// Mc is the set of Unicode characters in category Mc
+// Mc is the set of Unicode characters in category Mc.
var Mc = _Mc
var _Mc = []Range {
Range{0x0903, 0x093e, 59},
Range{0x1d16e, 0x1d172, 1},
}
-// Mn is the set of Unicode characters in category Mn
+// Mn is the set of Unicode characters in category Mn.
var Mn = _Mn
var _Mn = []Range {
Range{0x0300, 0x036f, 1},
Range{0xe0100, 0xe01ef, 1},
}
-// Zl is the set of Unicode characters in category Zl
+// Zl is the set of Unicode characters in category Zl.
var Zl = _Zl
var _Zl = []Range {
Range{0x2028, 0x2028, 1},
Range{0x20000, 0x2a6d6, 42710},
Range{0x2f800, 0x2fa1d, 1},
}
-// Zp is the set of Unicode characters in category Zp
+// Zp is the set of Unicode characters in category Zp.
var Zp = _Zp
var _Zp = []Range {
Range{0x2029, 0x2029, 1},
}
-// Zs is the set of Unicode characters in category Zs
+// Zs is the set of Unicode characters in category Zs.
var Zs = _Zs
var _Zs = []Range {
Range{0x0020, 0x00a0, 128},
Range{0x3000, 0x3000, 1},
}
-// Cs is the set of Unicode characters in category Cs
+// Cs is the set of Unicode characters in category Cs.
var Cs = _Cs
var _Cs = []Range {
Range{0xd800, 0xdb7f, 895},
Range{0xdc00, 0xdfff, 1023},
}
-// Co is the set of Unicode characters in category Co
+// Co is the set of Unicode characters in category Co.
var Co = _Co
var _Co = []Range {
Range{0xe000, 0xf8ff, 6399},
Range{0x100000, 0x10fffd, 65533},
}
-// Cf is the set of Unicode characters in category Cf
+// Cf is the set of Unicode characters in category Cf.
var Cf = _Cf
var _Cf = []Range {
Range{0x00ad, 0x0600, 1363},
Range{0xe0021, 0xe007f, 1},
}
-// Cc is the set of Unicode characters in category Cc
+// Cc is the set of Unicode characters in category Cc.
var Cc = _Cc
var _Cc = []Range {
Range{0x0001, 0x001f, 1},
Range{0x007f, 0x009f, 1},
}
-// Po is the set of Unicode characters in category Po
+// Po is the set of Unicode characters in category Po.
var Po = _Po
var _Po = []Range {
Range{0x0021, 0x0023, 1},
Range{0x12470, 0x12473, 1},
}
-// Pi is the set of Unicode characters in category Pi
+// Pi is the set of Unicode characters in category Pi.
var Pi = _Pi
var _Pi = []Range {
Range{0x00ab, 0x2018, 8045},
Range{0x2e1c, 0x2e20, 4},
}
-// Pf is the set of Unicode characters in category Pf
+// Pf is the set of Unicode characters in category Pf.
var Pf = _Pf
var _Pf = []Range {
Range{0x00bb, 0x2019, 8030},
Range{0x2e1d, 0x2e21, 4},
}
-// Pe is the set of Unicode characters in category Pe
+// Pe is the set of Unicode characters in category Pe.
var Pe = _Pe
var _Pe = []Range {
Range{0x0029, 0x005d, 52},
Range{0xff5d, 0xff63, 3},
}
-// Pd is the set of Unicode characters in category Pd
+// Pd is the set of Unicode characters in category Pd.
var Pd = _Pd
var _Pd = []Range {
Range{0x002d, 0x058a, 1373},
Range{0xfe63, 0xff0d, 170},
}
-// Pc is the set of Unicode characters in category Pc
+// Pc is the set of Unicode characters in category Pc.
var Pc = _Pc
var _Pc = []Range {
Range{0x005f, 0x203f, 8160},
Range{0xff3f, 0xff3f, 1},
}
-// Ps is the set of Unicode characters in category Ps
+// Ps is the set of Unicode characters in category Ps.
var Ps = _Ps
var _Ps = []Range {
Range{0x0028, 0x005b, 51},
// Digit is the set of Unicode characters with the "decimal digit" property.
var Digit = Nd
-// Nd is the set of Unicode characters in category Nd
+// Nd is the set of Unicode characters in category Nd.
var Nd = _Nd
var _Nd = []Range {
Range{0x0030, 0x0039, 1},
Range{0x1d7ce, 0x1d7ff, 1},
}
-// Nl is the set of Unicode characters in category Nl
+// Nl is the set of Unicode characters in category Nl.
var Nl = _Nl
var _Nl = []Range {
Range{0x16ee, 0x16f0, 1},
Range{0x12400, 0x12462, 1},
}
-// No is the set of Unicode characters in category No
+// No is the set of Unicode characters in category No.
var No = _No
var _No = []Range {
Range{0x00b2, 0x00b3, 1},
Range{0x1d360, 0x1d371, 1},
}
-// So is the set of Unicode characters in category So
+// So is the set of Unicode characters in category So.
var So = _So
var _So = []Range {
Range{0x00a6, 0x00a7, 1},
Range{0x1f030, 0x1f093, 1},
}
-// Sm is the set of Unicode characters in category Sm
+// Sm is the set of Unicode characters in category Sm.
var Sm = _Sm
var _Sm = []Range {
Range{0x002b, 0x003c, 17},
Range{0x1d7a9, 0x1d7c3, 26},
}
-// Sk is the set of Unicode characters in category Sk
+// Sk is the set of Unicode characters in category Sk.
var Sk = _Sk
var _Sk = []Range {
Range{0x005e, 0x0060, 2},
Range{0xffe3, 0xffe3, 1},
}
-// Sc is the set of Unicode characters in category Sc
+// Sc is the set of Unicode characters in category Sc.
var Sc = _Sc
var _Sc = []Range {
Range{0x0024, 0x00a2, 126},
// Upper is the set of Unicode upper case letters.
var Upper = Lu
-// Lu is the set of Unicode characters in category Lu
+// Lu is the set of Unicode characters in category Lu.
var Lu = _Lu
var _Lu = []Range {
Range{0x0041, 0x005a, 1},
// Title is the set of Unicode title case letters.
var Title = Lt
-// Lt is the set of Unicode characters in category Lt
+// Lt is the set of Unicode characters in category Lt.
var Lt = _Lt
var _Lt = []Range {
Range{0x01c5, 0x01cb, 3},
Range{0x1ffc, 0x1ffc, 1},
}
-// Lo is the set of Unicode characters in category Lo
+// Lo is the set of Unicode characters in category Lo.
var Lo = _Lo
var _Lo = []Range {
Range{0x01bb, 0x01c0, 5},
Range{0x2f800, 0x2fa1d, 1},
}
+// Generated by running
+// maketables --scripts=all --url=http://www.unicode.org/Public/5.1.0/ucd/
+// DO NOT EDIT
+
+// Scripts is the set of Unicode script tables.
+var Scripts = map[string] []Range {
+ "Katakana": Katakana,
+ "Malayalam": Malayalam,
+ "Phags_Pa": Phags_Pa,
+ "Latin": Latin,
+ "Osmanya": Osmanya,
+ "Khmer": Khmer,
+ "Inherited": Inherited,
+ "Telugu": Telugu,
+ "Bopomofo": Bopomofo,
+ "Kayah_Li": Kayah_Li,
+ "New_Tai_Lue": New_Tai_Lue,
+ "Tai_Le": Tai_Le,
+ "Kharoshthi": Kharoshthi,
+ "Common": Common,
+ "Kannada": Kannada,
+ "Tamil": Tamil,
+ "Tagalog": Tagalog,
+ "Arabic": Arabic,
+ "Tagbanwa": Tagbanwa,
+ "Canadian_Aboriginal": Canadian_Aboriginal,
+ "Tibetan": Tibetan,
+ "Coptic": Coptic,
+ "Hiragana": Hiragana,
+ "Limbu": Limbu,
+ "Myanmar": Myanmar,
+ "Armenian": Armenian,
+ "Sinhala": Sinhala,
+ "Bengali": Bengali,
+ "Greek": Greek,
+ "Cham": Cham,
+ "Hebrew": Hebrew,
+ "Saurashtra": Saurashtra,
+ "Hangul": Hangul,
+ "Runic": Runic,
+ "Deseret": Deseret,
+ "Sundanese": Sundanese,
+ "Glagolitic": Glagolitic,
+ "Oriya": Oriya,
+ "Buhid": Buhid,
+ "Ethiopic": Ethiopic,
+ "Syloti_Nagri": Syloti_Nagri,
+ "Vai": Vai,
+ "Cherokee": Cherokee,
+ "Ogham": Ogham,
+ "Syriac": Syriac,
+ "Gurmukhi": Gurmukhi,
+ "Ol_Chiki": Ol_Chiki,
+ "Mongolian": Mongolian,
+ "Hanunoo": Hanunoo,
+ "Cypriot": Cypriot,
+ "Buginese": Buginese,
+ "Lepcha": Lepcha,
+ "Thaana": Thaana,
+ "Old_Persian": Old_Persian,
+ "Cuneiform": Cuneiform,
+ "Rejang": Rejang,
+ "Georgian": Georgian,
+ "Shavian": Shavian,
+ "Lycian": Lycian,
+ "Nko": Nko,
+ "Yi": Yi,
+ "Lao": Lao,
+ "Linear_B": Linear_B,
+ "Old_Italic": Old_Italic,
+ "Devanagari": Devanagari,
+ "Lydian": Lydian,
+ "Tifinagh": Tifinagh,
+ "Ugaritic": Ugaritic,
+ "Thai": Thai,
+ "Cyrillic": Cyrillic,
+ "Gujarati": Gujarati,
+ "Carian": Carian,
+ "Phoenician": Phoenician,
+ "Balinese": Balinese,
+ "Braille": Braille,
+ "Han": Han,
+ "Gothic": Gothic,
+}
+
+// Katakana is the set of Unicode characters in script Katakana.
+var Katakana = _Katakana
+var _Katakana = []Range {
+ Range{0x30a1, 0x30fa, 1},
+ Range{0x30fd, 0x30ff, 1},
+ Range{0x31f0, 0x31ff, 1},
+ Range{0x32d0, 0x32fe, 1},
+ Range{0x3300, 0x3357, 1},
+ Range{0xff66, 0xff6f, 1},
+ Range{0xff71, 0xff9d, 1},
+}
+
+// Malayalam is the set of Unicode characters in script Malayalam.
+var Malayalam = _Malayalam
+var _Malayalam = []Range {
+ Range{0x0d02, 0x0d03, 1},
+ Range{0x0d05, 0x0d0c, 1},
+ Range{0x0d0e, 0x0d10, 1},
+ Range{0x0d12, 0x0d28, 1},
+ Range{0x0d2a, 0x0d39, 1},
+ Range{0x0d3d, 0x0d44, 1},
+ Range{0x0d46, 0x0d48, 1},
+ Range{0x0d4a, 0x0d4d, 1},
+ Range{0x0d57, 0x0d57, 1},
+ Range{0x0d60, 0x0d63, 1},
+ Range{0x0d66, 0x0d75, 1},
+ Range{0x0d79, 0x0d7f, 1},
+}
+
+// Phags_Pa is the set of Unicode characters in script Phags_Pa.
+var Phags_Pa = _Phags_Pa
+var _Phags_Pa = []Range {
+ Range{0xa840, 0xa877, 1},
+}
+
+// Latin is the set of Unicode characters in script Latin.
+var Latin = _Latin
+var _Latin = []Range {
+ Range{0x0041, 0x005a, 1},
+ Range{0x0061, 0x007a, 1},
+ Range{0x00aa, 0x00aa, 1},
+ Range{0x00ba, 0x00ba, 1},
+ Range{0x00c0, 0x00d6, 1},
+ Range{0x00d8, 0x00f6, 1},
+ Range{0x00f8, 0x02b8, 1},
+ Range{0x02e0, 0x02e4, 1},
+ Range{0x1d00, 0x1d25, 1},
+ Range{0x1d2c, 0x1d5c, 1},
+ Range{0x1d62, 0x1d65, 1},
+ Range{0x1d6b, 0x1d77, 1},
+ Range{0x1d79, 0x1dbe, 1},
+ Range{0x1e00, 0x1eff, 1},
+ Range{0x2071, 0x2071, 1},
+ Range{0x207f, 0x207f, 1},
+ Range{0x2090, 0x2094, 1},
+ Range{0x212a, 0x212b, 1},
+ Range{0x2132, 0x2132, 1},
+ Range{0x214e, 0x214e, 1},
+ Range{0x2160, 0x2188, 1},
+ Range{0x2c60, 0x2c6f, 1},
+ Range{0x2c71, 0x2c7d, 1},
+ Range{0xa722, 0xa787, 1},
+ Range{0xa78b, 0xa78c, 1},
+ Range{0xa7fb, 0xa7ff, 1},
+ Range{0xfb00, 0xfb06, 1},
+ Range{0xff21, 0xff3a, 1},
+ Range{0xff41, 0xff5a, 1},
+}
+
+// Osmanya is the set of Unicode characters in script Osmanya.
+var Osmanya = _Osmanya
+var _Osmanya = []Range {
+ Range{0x10480, 0x1049d, 1},
+ Range{0x104a0, 0x104a9, 1},
+}
+
+// Khmer is the set of Unicode characters in script Khmer.
+var Khmer = _Khmer
+var _Khmer = []Range {
+ Range{0x1780, 0x17dd, 1},
+ Range{0x17e0, 0x17e9, 1},
+ Range{0x17f0, 0x17f9, 1},
+ Range{0x19e0, 0x19ff, 1},
+}
+
+// Inherited is the set of Unicode characters in script Inherited.
+var Inherited = _Inherited
+var _Inherited = []Range {
+ Range{0x0300, 0x036f, 1},
+ Range{0x064b, 0x0655, 1},
+ Range{0x0670, 0x0670, 1},
+ Range{0x0951, 0x0952, 1},
+ Range{0x1dc0, 0x1de6, 1},
+ Range{0x1dfe, 0x1dff, 1},
+ Range{0x200c, 0x200d, 1},
+ Range{0x20d0, 0x20f0, 1},
+ Range{0x302a, 0x302f, 1},
+ Range{0x3099, 0x309a, 1},
+ Range{0xfe00, 0xfe0f, 1},
+ Range{0xfe20, 0xfe26, 1},
+ Range{0x101fd, 0x101fd, 1},
+ Range{0x1d167, 0x1d169, 1},
+ Range{0x1d17b, 0x1d182, 1},
+ Range{0x1d185, 0x1d18b, 1},
+ Range{0x1d1aa, 0x1d1ad, 1},
+ Range{0xe0100, 0xe01ef, 1},
+}
+
+// Telugu is the set of Unicode characters in script Telugu.
+var Telugu = _Telugu
+var _Telugu = []Range {
+ Range{0x0c01, 0x0c03, 1},
+ Range{0x0c05, 0x0c0c, 1},
+ Range{0x0c0e, 0x0c10, 1},
+ Range{0x0c12, 0x0c28, 1},
+ Range{0x0c2a, 0x0c33, 1},
+ Range{0x0c35, 0x0c39, 1},
+ Range{0x0c3d, 0x0c44, 1},
+ Range{0x0c46, 0x0c48, 1},
+ Range{0x0c4a, 0x0c4d, 1},
+ Range{0x0c55, 0x0c56, 1},
+ Range{0x0c58, 0x0c59, 1},
+ Range{0x0c60, 0x0c63, 1},
+ Range{0x0c66, 0x0c6f, 1},
+ Range{0x0c78, 0x0c7f, 1},
+}
+
+// Bopomofo is the set of Unicode characters in script Bopomofo.
+var Bopomofo = _Bopomofo
+var _Bopomofo = []Range {
+ Range{0x3105, 0x312d, 1},
+ Range{0x31a0, 0x31b7, 1},
+}
+
+// Kayah_Li is the set of Unicode characters in script Kayah_Li.
+var Kayah_Li = _Kayah_Li
+var _Kayah_Li = []Range {
+ Range{0xa900, 0xa92f, 1},
+}
+
+// New_Tai_Lue is the set of Unicode characters in script New_Tai_Lue.
+var New_Tai_Lue = _New_Tai_Lue
+var _New_Tai_Lue = []Range {
+ Range{0x1980, 0x19a9, 1},
+ Range{0x19b0, 0x19c9, 1},
+ Range{0x19d0, 0x19d9, 1},
+ Range{0x19de, 0x19df, 1},
+}
+
+// Tai_Le is the set of Unicode characters in script Tai_Le.
+var Tai_Le = _Tai_Le
+var _Tai_Le = []Range {
+ Range{0x1950, 0x196d, 1},
+ Range{0x1970, 0x1974, 1},
+}
+
+// Kharoshthi is the set of Unicode characters in script Kharoshthi.
+var Kharoshthi = _Kharoshthi
+var _Kharoshthi = []Range {
+ Range{0x10a00, 0x10a03, 1},
+ Range{0x10a05, 0x10a06, 1},
+ Range{0x10a0c, 0x10a13, 1},
+ Range{0x10a15, 0x10a17, 1},
+ Range{0x10a19, 0x10a33, 1},
+ Range{0x10a38, 0x10a3a, 1},
+ Range{0x10a3f, 0x10a47, 1},
+ Range{0x10a50, 0x10a58, 1},
+}
+
+// Common is the set of Unicode characters in script Common.
+var Common = _Common
+var _Common = []Range {
+ Range{0x0000, 0x0040, 1},
+ Range{0x005b, 0x0060, 1},
+ Range{0x007b, 0x00a9, 1},
+ Range{0x00ab, 0x00b9, 1},
+ Range{0x00bb, 0x00bf, 1},
+ Range{0x00d7, 0x00d7, 1},
+ Range{0x00f7, 0x00f7, 1},
+ Range{0x02b9, 0x02df, 1},
+ Range{0x02e5, 0x02ff, 1},
+ Range{0x0374, 0x0374, 1},
+ Range{0x037e, 0x037e, 1},
+ Range{0x0385, 0x0385, 1},
+ Range{0x0387, 0x0387, 1},
+ Range{0x0589, 0x0589, 1},
+ Range{0x0600, 0x0603, 1},
+ Range{0x060c, 0x060c, 1},
+ Range{0x061b, 0x061b, 1},
+ Range{0x061f, 0x061f, 1},
+ Range{0x0640, 0x0640, 1},
+ Range{0x0660, 0x0669, 1},
+ Range{0x06dd, 0x06dd, 1},
+ Range{0x0964, 0x0965, 1},
+ Range{0x0970, 0x0970, 1},
+ Range{0x0cf1, 0x0cf2, 1},
+ Range{0x0e3f, 0x0e3f, 1},
+ Range{0x10fb, 0x10fb, 1},
+ Range{0x16eb, 0x16ed, 1},
+ Range{0x1735, 0x1736, 1},
+ Range{0x1802, 0x1803, 1},
+ Range{0x1805, 0x1805, 1},
+ Range{0x2000, 0x200b, 1},
+ Range{0x200e, 0x2064, 1},
+ Range{0x206a, 0x2070, 1},
+ Range{0x2074, 0x207e, 1},
+ Range{0x2080, 0x208e, 1},
+ Range{0x20a0, 0x20b5, 1},
+ Range{0x2100, 0x2125, 1},
+ Range{0x2127, 0x2129, 1},
+ Range{0x212c, 0x2131, 1},
+ Range{0x2133, 0x214d, 1},
+ Range{0x214f, 0x214f, 1},
+ Range{0x2153, 0x215f, 1},
+ Range{0x2190, 0x23e7, 1},
+ Range{0x2400, 0x2426, 1},
+ Range{0x2440, 0x244a, 1},
+ Range{0x2460, 0x269d, 1},
+ Range{0x26a0, 0x26bc, 1},
+ Range{0x26c0, 0x26c3, 1},
+ Range{0x2701, 0x2704, 1},
+ Range{0x2706, 0x2709, 1},
+ Range{0x270c, 0x2727, 1},
+ Range{0x2729, 0x274b, 1},
+ Range{0x274d, 0x274d, 1},
+ Range{0x274f, 0x2752, 1},
+ Range{0x2756, 0x2756, 1},
+ Range{0x2758, 0x275e, 1},
+ Range{0x2761, 0x2794, 1},
+ Range{0x2798, 0x27af, 1},
+ Range{0x27b1, 0x27be, 1},
+ Range{0x27c0, 0x27ca, 1},
+ Range{0x27cc, 0x27cc, 1},
+ Range{0x27d0, 0x27ff, 1},
+ Range{0x2900, 0x2b4c, 1},
+ Range{0x2b50, 0x2b54, 1},
+ Range{0x2e00, 0x2e30, 1},
+ Range{0x2ff0, 0x2ffb, 1},
+ Range{0x3000, 0x3004, 1},
+ Range{0x3006, 0x3006, 1},
+ Range{0x3008, 0x3020, 1},
+ Range{0x3030, 0x3037, 1},
+ Range{0x303c, 0x303f, 1},
+ Range{0x309b, 0x309c, 1},
+ Range{0x30a0, 0x30a0, 1},
+ Range{0x30fb, 0x30fc, 1},
+ Range{0x3190, 0x319f, 1},
+ Range{0x31c0, 0x31e3, 1},
+ Range{0x3220, 0x3243, 1},
+ Range{0x3250, 0x325f, 1},
+ Range{0x327f, 0x32cf, 1},
+ Range{0x3358, 0x33ff, 1},
+ Range{0x4dc0, 0x4dff, 1},
+ Range{0xa700, 0xa721, 1},
+ Range{0xa788, 0xa78a, 1},
+ Range{0xfd3e, 0xfd3f, 1},
+ Range{0xfdfd, 0xfdfd, 1},
+ Range{0xfe10, 0xfe19, 1},
+ Range{0xfe30, 0xfe52, 1},
+ Range{0xfe54, 0xfe66, 1},
+ Range{0xfe68, 0xfe6b, 1},
+ Range{0xfeff, 0xfeff, 1},
+ Range{0xff01, 0xff20, 1},
+ Range{0xff3b, 0xff40, 1},
+ Range{0xff5b, 0xff65, 1},
+ Range{0xff70, 0xff70, 1},
+ Range{0xff9e, 0xff9f, 1},
+ Range{0xffe0, 0xffe6, 1},
+ Range{0xffe8, 0xffee, 1},
+ Range{0xfff9, 0xfffd, 1},
+ Range{0x10100, 0x10102, 1},
+ Range{0x10107, 0x10133, 1},
+ Range{0x10137, 0x1013f, 1},
+ Range{0x10190, 0x1019b, 1},
+ Range{0x101d0, 0x101fc, 1},
+ Range{0x1d000, 0x1d0f5, 1},
+ Range{0x1d100, 0x1d126, 1},
+ Range{0x1d129, 0x1d166, 1},
+ Range{0x1d16a, 0x1d17a, 1},
+ Range{0x1d183, 0x1d184, 1},
+ Range{0x1d18c, 0x1d1a9, 1},
+ Range{0x1d1ae, 0x1d1dd, 1},
+ Range{0x1d300, 0x1d356, 1},
+ Range{0x1d360, 0x1d371, 1},
+ Range{0x1d400, 0x1d454, 1},
+ Range{0x1d456, 0x1d49c, 1},
+ Range{0x1d49e, 0x1d49f, 1},
+ Range{0x1d4a2, 0x1d4a2, 1},
+ Range{0x1d4a5, 0x1d4a6, 1},
+ Range{0x1d4a9, 0x1d4ac, 1},
+ Range{0x1d4ae, 0x1d4b9, 1},
+ Range{0x1d4bb, 0x1d4bb, 1},
+ Range{0x1d4bd, 0x1d4c3, 1},
+ Range{0x1d4c5, 0x1d505, 1},
+ Range{0x1d507, 0x1d50a, 1},
+ Range{0x1d50d, 0x1d514, 1},
+ Range{0x1d516, 0x1d51c, 1},
+ Range{0x1d51e, 0x1d539, 1},
+ Range{0x1d53b, 0x1d53e, 1},
+ Range{0x1d540, 0x1d544, 1},
+ Range{0x1d546, 0x1d546, 1},
+ Range{0x1d54a, 0x1d550, 1},
+ Range{0x1d552, 0x1d6a5, 1},
+ Range{0x1d6a8, 0x1d7cb, 1},
+ Range{0x1d7ce, 0x1d7ff, 1},
+ Range{0x1f000, 0x1f02b, 1},
+ Range{0x1f030, 0x1f093, 1},
+ Range{0xe0001, 0xe0001, 1},
+ Range{0xe0020, 0xe007f, 1},
+}
+
+// Kannada is the set of Unicode characters in script Kannada.
+var Kannada = _Kannada
+var _Kannada = []Range {
+ Range{0x0c82, 0x0c83, 1},
+ Range{0x0c85, 0x0c8c, 1},
+ Range{0x0c8e, 0x0c90, 1},
+ Range{0x0c92, 0x0ca8, 1},
+ Range{0x0caa, 0x0cb3, 1},
+ Range{0x0cb5, 0x0cb9, 1},
+ Range{0x0cbc, 0x0cc4, 1},
+ Range{0x0cc6, 0x0cc8, 1},
+ Range{0x0cca, 0x0ccd, 1},
+ Range{0x0cd5, 0x0cd6, 1},
+ Range{0x0cde, 0x0cde, 1},
+ Range{0x0ce0, 0x0ce3, 1},
+ Range{0x0ce6, 0x0cef, 1},
+}
+
+// Tamil is the set of Unicode characters in script Tamil.
+var Tamil = _Tamil
+var _Tamil = []Range {
+ Range{0x0b82, 0x0b83, 1},
+ Range{0x0b85, 0x0b8a, 1},
+ Range{0x0b8e, 0x0b90, 1},
+ Range{0x0b92, 0x0b95, 1},
+ Range{0x0b99, 0x0b9a, 1},
+ Range{0x0b9c, 0x0b9c, 1},
+ Range{0x0b9e, 0x0b9f, 1},
+ Range{0x0ba3, 0x0ba4, 1},
+ Range{0x0ba8, 0x0baa, 1},
+ Range{0x0bae, 0x0bb9, 1},
+ Range{0x0bbe, 0x0bc2, 1},
+ Range{0x0bc6, 0x0bc8, 1},
+ Range{0x0bca, 0x0bcd, 1},
+ Range{0x0bd0, 0x0bd0, 1},
+ Range{0x0bd7, 0x0bd7, 1},
+ Range{0x0be6, 0x0bfa, 1},
+}
+
+// Tagalog is the set of Unicode characters in script Tagalog.
+var Tagalog = _Tagalog
+var _Tagalog = []Range {
+ Range{0x1700, 0x170c, 1},
+ Range{0x170e, 0x1714, 1},
+}
+
+// Arabic is the set of Unicode characters in script Arabic.
+var Arabic = _Arabic
+var _Arabic = []Range {
+ Range{0x0606, 0x060b, 1},
+ Range{0x060d, 0x061a, 1},
+ Range{0x061e, 0x061e, 1},
+ Range{0x0621, 0x063f, 1},
+ Range{0x0641, 0x064a, 1},
+ Range{0x0656, 0x065e, 1},
+ Range{0x066a, 0x066f, 1},
+ Range{0x0671, 0x06dc, 1},
+ Range{0x06de, 0x06ff, 1},
+ Range{0x0750, 0x077f, 1},
+ Range{0xfb50, 0xfbb1, 1},
+ Range{0xfbd3, 0xfd3d, 1},
+ Range{0xfd50, 0xfd8f, 1},
+ Range{0xfd92, 0xfdc7, 1},
+ Range{0xfdf0, 0xfdfc, 1},
+ Range{0xfe70, 0xfe74, 1},
+ Range{0xfe76, 0xfefc, 1},
+}
+
+// Tagbanwa is the set of Unicode characters in script Tagbanwa.
+var Tagbanwa = _Tagbanwa
+var _Tagbanwa = []Range {
+ Range{0x1760, 0x176c, 1},
+ Range{0x176e, 0x1770, 1},
+ Range{0x1772, 0x1773, 1},
+}
+
+// Canadian_Aboriginal is the set of Unicode characters in script Canadian_Aboriginal.
+var Canadian_Aboriginal = _Canadian_Aboriginal
+var _Canadian_Aboriginal = []Range {
+ Range{0x1401, 0x1676, 1},
+}
+
+// Tibetan is the set of Unicode characters in script Tibetan.
+var Tibetan = _Tibetan
+var _Tibetan = []Range {
+ Range{0x0f00, 0x0f47, 1},
+ Range{0x0f49, 0x0f6c, 1},
+ Range{0x0f71, 0x0f8b, 1},
+ Range{0x0f90, 0x0f97, 1},
+ Range{0x0f99, 0x0fbc, 1},
+ Range{0x0fbe, 0x0fcc, 1},
+ Range{0x0fce, 0x0fd4, 1},
+}
+
+// Coptic is the set of Unicode characters in script Coptic.
+var Coptic = _Coptic
+var _Coptic = []Range {
+ Range{0x03e2, 0x03ef, 1},
+ Range{0x2c80, 0x2cea, 1},
+ Range{0x2cf9, 0x2cff, 1},
+}
+
+// Hiragana is the set of Unicode characters in script Hiragana.
+var Hiragana = _Hiragana
+var _Hiragana = []Range {
+ Range{0x3041, 0x3096, 1},
+ Range{0x309d, 0x309f, 1},
+}
+
+// Limbu is the set of Unicode characters in script Limbu.
+var Limbu = _Limbu
+var _Limbu = []Range {
+ Range{0x1900, 0x191c, 1},
+ Range{0x1920, 0x192b, 1},
+ Range{0x1930, 0x193b, 1},
+ Range{0x1940, 0x1940, 1},
+ Range{0x1944, 0x194f, 1},
+}
+
+// Myanmar is the set of Unicode characters in script Myanmar.
+var Myanmar = _Myanmar
+var _Myanmar = []Range {
+ Range{0x1000, 0x1099, 1},
+ Range{0x109e, 0x109f, 1},
+}
+
+// Armenian is the set of Unicode characters in script Armenian.
+var Armenian = _Armenian
+var _Armenian = []Range {
+ Range{0x0531, 0x0556, 1},
+ Range{0x0559, 0x055f, 1},
+ Range{0x0561, 0x0587, 1},
+ Range{0x058a, 0x058a, 1},
+ Range{0xfb13, 0xfb17, 1},
+}
+
+// Sinhala is the set of Unicode characters in script Sinhala.
+var Sinhala = _Sinhala
+var _Sinhala = []Range {
+ Range{0x0d82, 0x0d83, 1},
+ Range{0x0d85, 0x0d96, 1},
+ Range{0x0d9a, 0x0db1, 1},
+ Range{0x0db3, 0x0dbb, 1},
+ Range{0x0dbd, 0x0dbd, 1},
+ Range{0x0dc0, 0x0dc6, 1},
+ Range{0x0dca, 0x0dca, 1},
+ Range{0x0dcf, 0x0dd4, 1},
+ Range{0x0dd6, 0x0dd6, 1},
+ Range{0x0dd8, 0x0ddf, 1},
+ Range{0x0df2, 0x0df4, 1},
+}
+
+// Bengali is the set of Unicode characters in script Bengali.
+var Bengali = _Bengali
+var _Bengali = []Range {
+ Range{0x0981, 0x0983, 1},
+ Range{0x0985, 0x098c, 1},
+ Range{0x098f, 0x0990, 1},
+ Range{0x0993, 0x09a8, 1},
+ Range{0x09aa, 0x09b0, 1},
+ Range{0x09b2, 0x09b2, 1},
+ Range{0x09b6, 0x09b9, 1},
+ Range{0x09bc, 0x09c4, 1},
+ Range{0x09c7, 0x09c8, 1},
+ Range{0x09cb, 0x09ce, 1},
+ Range{0x09d7, 0x09d7, 1},
+ Range{0x09dc, 0x09dd, 1},
+ Range{0x09df, 0x09e3, 1},
+ Range{0x09e6, 0x09fa, 1},
+}
+
+// Greek is the set of Unicode characters in script Greek.
+var Greek = _Greek
+var _Greek = []Range {
+ Range{0x0370, 0x0373, 1},
+ Range{0x0375, 0x0377, 1},
+ Range{0x037a, 0x037d, 1},
+ Range{0x0384, 0x0384, 1},
+ Range{0x0386, 0x0386, 1},
+ Range{0x0388, 0x038a, 1},
+ Range{0x038c, 0x038c, 1},
+ Range{0x038e, 0x03a1, 1},
+ Range{0x03a3, 0x03e1, 1},
+ Range{0x03f0, 0x03ff, 1},
+ Range{0x1d26, 0x1d2a, 1},
+ Range{0x1d5d, 0x1d61, 1},
+ Range{0x1d66, 0x1d6a, 1},
+ Range{0x1dbf, 0x1dbf, 1},
+ Range{0x1f00, 0x1f15, 1},
+ Range{0x1f18, 0x1f1d, 1},
+ Range{0x1f20, 0x1f45, 1},
+ Range{0x1f48, 0x1f4d, 1},
+ Range{0x1f50, 0x1f57, 1},
+ Range{0x1f59, 0x1f59, 1},
+ Range{0x1f5b, 0x1f5b, 1},
+ Range{0x1f5d, 0x1f5d, 1},
+ Range{0x1f5f, 0x1f7d, 1},
+ Range{0x1f80, 0x1fb4, 1},
+ Range{0x1fb6, 0x1fc4, 1},
+ Range{0x1fc6, 0x1fd3, 1},
+ Range{0x1fd6, 0x1fdb, 1},
+ Range{0x1fdd, 0x1fef, 1},
+ Range{0x1ff2, 0x1ff4, 1},
+ Range{0x1ff6, 0x1ffe, 1},
+ Range{0x2126, 0x2126, 1},
+ Range{0x10140, 0x1018a, 1},
+ Range{0x1d200, 0x1d245, 1},
+}
+
+// Cham is the set of Unicode characters in script Cham.
+var Cham = _Cham
+var _Cham = []Range {
+ Range{0xaa00, 0xaa36, 1},
+ Range{0xaa40, 0xaa4d, 1},
+ Range{0xaa50, 0xaa59, 1},
+ Range{0xaa5c, 0xaa5f, 1},
+}
+
+// Hebrew is the set of Unicode characters in script Hebrew.
+var Hebrew = _Hebrew
+var _Hebrew = []Range {
+ Range{0x0591, 0x05c7, 1},
+ Range{0x05d0, 0x05ea, 1},
+ Range{0x05f0, 0x05f4, 1},
+ Range{0xfb1d, 0xfb36, 1},
+ Range{0xfb38, 0xfb3c, 1},
+ Range{0xfb3e, 0xfb3e, 1},
+ Range{0xfb40, 0xfb41, 1},
+ Range{0xfb43, 0xfb44, 1},
+ Range{0xfb46, 0xfb4f, 1},
+}
+
+// Saurashtra is the set of Unicode characters in script Saurashtra.
+var Saurashtra = _Saurashtra
+var _Saurashtra = []Range {
+ Range{0xa880, 0xa8c4, 1},
+ Range{0xa8ce, 0xa8d9, 1},
+}
+
+// Hangul is the set of Unicode characters in script Hangul.
+var Hangul = _Hangul
+var _Hangul = []Range {
+ Range{0x1100, 0x1159, 1},
+ Range{0x115f, 0x11a2, 1},
+ Range{0x11a8, 0x11f9, 1},
+ Range{0x3131, 0x318e, 1},
+ Range{0x3200, 0x321e, 1},
+ Range{0x3260, 0x327e, 1},
+ Range{0xac00, 0xd7a3, 1},
+ Range{0xffa0, 0xffbe, 1},
+ Range{0xffc2, 0xffc7, 1},
+ Range{0xffca, 0xffcf, 1},
+ Range{0xffd2, 0xffd7, 1},
+ Range{0xffda, 0xffdc, 1},
+}
+
+// Runic is the set of Unicode characters in script Runic.
+var Runic = _Runic
+var _Runic = []Range {
+ Range{0x16a0, 0x16ea, 1},
+ Range{0x16ee, 0x16f0, 1},
+}
+
+// Deseret is the set of Unicode characters in script Deseret.
+var Deseret = _Deseret
+var _Deseret = []Range {
+ Range{0x10400, 0x1044f, 1},
+}
+
+// Sundanese is the set of Unicode characters in script Sundanese.
+var Sundanese = _Sundanese
+var _Sundanese = []Range {
+ Range{0x1b80, 0x1baa, 1},
+ Range{0x1bae, 0x1bb9, 1},
+}
+
+// Glagolitic is the set of Unicode characters in script Glagolitic.
+var Glagolitic = _Glagolitic
+var _Glagolitic = []Range {
+ Range{0x2c00, 0x2c2e, 1},
+ Range{0x2c30, 0x2c5e, 1},
+}
+
+// Oriya is the set of Unicode characters in script Oriya.
+var Oriya = _Oriya
+var _Oriya = []Range {
+ Range{0x0b01, 0x0b03, 1},
+ Range{0x0b05, 0x0b0c, 1},
+ Range{0x0b0f, 0x0b10, 1},
+ Range{0x0b13, 0x0b28, 1},
+ Range{0x0b2a, 0x0b30, 1},
+ Range{0x0b32, 0x0b33, 1},
+ Range{0x0b35, 0x0b39, 1},
+ Range{0x0b3c, 0x0b44, 1},
+ Range{0x0b47, 0x0b48, 1},
+ Range{0x0b4b, 0x0b4d, 1},
+ Range{0x0b56, 0x0b57, 1},
+ Range{0x0b5c, 0x0b5d, 1},
+ Range{0x0b5f, 0x0b63, 1},
+ Range{0x0b66, 0x0b71, 1},
+}
+
+// Buhid is the set of Unicode characters in script Buhid.
+var Buhid = _Buhid
+var _Buhid = []Range {
+ Range{0x1740, 0x1753, 1},
+}
+
+// Ethiopic is the set of Unicode characters in script Ethiopic.
+var Ethiopic = _Ethiopic
+var _Ethiopic = []Range {
+ Range{0x1200, 0x1248, 1},
+ Range{0x124a, 0x124d, 1},
+ Range{0x1250, 0x1256, 1},
+ Range{0x1258, 0x1258, 1},
+ Range{0x125a, 0x125d, 1},
+ Range{0x1260, 0x1288, 1},
+ Range{0x128a, 0x128d, 1},
+ Range{0x1290, 0x12b0, 1},
+ Range{0x12b2, 0x12b5, 1},
+ Range{0x12b8, 0x12be, 1},
+ Range{0x12c0, 0x12c0, 1},
+ Range{0x12c2, 0x12c5, 1},
+ Range{0x12c8, 0x12d6, 1},
+ Range{0x12d8, 0x1310, 1},
+ Range{0x1312, 0x1315, 1},
+ Range{0x1318, 0x135a, 1},
+ Range{0x135f, 0x137c, 1},
+ Range{0x1380, 0x1399, 1},
+ Range{0x2d80, 0x2d96, 1},
+ Range{0x2da0, 0x2da6, 1},
+ Range{0x2da8, 0x2dae, 1},
+ Range{0x2db0, 0x2db6, 1},
+ Range{0x2db8, 0x2dbe, 1},
+ Range{0x2dc0, 0x2dc6, 1},
+ Range{0x2dc8, 0x2dce, 1},
+ Range{0x2dd0, 0x2dd6, 1},
+ Range{0x2dd8, 0x2dde, 1},
+}
+
+// Syloti_Nagri is the set of Unicode characters in script Syloti_Nagri.
+var Syloti_Nagri = _Syloti_Nagri
+var _Syloti_Nagri = []Range {
+ Range{0xa800, 0xa82b, 1},
+}
+
+// Vai is the set of Unicode characters in script Vai.
+var Vai = _Vai
+var _Vai = []Range {
+ Range{0xa500, 0xa62b, 1},
+}
+
+// Cherokee is the set of Unicode characters in script Cherokee.
+var Cherokee = _Cherokee
+var _Cherokee = []Range {
+ Range{0x13a0, 0x13f4, 1},
+}
+
+// Ogham is the set of Unicode characters in script Ogham.
+var Ogham = _Ogham
+var _Ogham = []Range {
+ Range{0x1680, 0x169c, 1},
+}
+
+// Syriac is the set of Unicode characters in script Syriac.
+var Syriac = _Syriac
+var _Syriac = []Range {
+ Range{0x0700, 0x070d, 1},
+ Range{0x070f, 0x074a, 1},
+ Range{0x074d, 0x074f, 1},
+}
+
+// Gurmukhi is the set of Unicode characters in script Gurmukhi.
+var Gurmukhi = _Gurmukhi
+var _Gurmukhi = []Range {
+ Range{0x0a01, 0x0a03, 1},
+ Range{0x0a05, 0x0a0a, 1},
+ Range{0x0a0f, 0x0a10, 1},
+ Range{0x0a13, 0x0a28, 1},
+ Range{0x0a2a, 0x0a30, 1},
+ Range{0x0a32, 0x0a33, 1},
+ Range{0x0a35, 0x0a36, 1},
+ Range{0x0a38, 0x0a39, 1},
+ Range{0x0a3c, 0x0a3c, 1},
+ Range{0x0a3e, 0x0a42, 1},
+ Range{0x0a47, 0x0a48, 1},
+ Range{0x0a4b, 0x0a4d, 1},
+ Range{0x0a51, 0x0a51, 1},
+ Range{0x0a59, 0x0a5c, 1},
+ Range{0x0a5e, 0x0a5e, 1},
+ Range{0x0a66, 0x0a75, 1},
+}
+
+// Ol_Chiki is the set of Unicode characters in script Ol_Chiki.
+var Ol_Chiki = _Ol_Chiki
+var _Ol_Chiki = []Range {
+ Range{0x1c50, 0x1c7f, 1},
+}
+
+// Mongolian is the set of Unicode characters in script Mongolian.
+var Mongolian = _Mongolian
+var _Mongolian = []Range {
+ Range{0x1800, 0x1801, 1},
+ Range{0x1804, 0x1804, 1},
+ Range{0x1806, 0x180e, 1},
+ Range{0x1810, 0x1819, 1},
+ Range{0x1820, 0x1877, 1},
+ Range{0x1880, 0x18aa, 1},
+}
+
+// Hanunoo is the set of Unicode characters in script Hanunoo.
+var Hanunoo = _Hanunoo
+var _Hanunoo = []Range {
+ Range{0x1720, 0x1734, 1},
+}
+
+// Cypriot is the set of Unicode characters in script Cypriot.
+var Cypriot = _Cypriot
+var _Cypriot = []Range {
+ Range{0x10800, 0x10805, 1},
+ Range{0x10808, 0x10808, 1},
+ Range{0x1080a, 0x10835, 1},
+ Range{0x10837, 0x10838, 1},
+ Range{0x1083c, 0x1083c, 1},
+ Range{0x1083f, 0x1083f, 1},
+}
+
+// Buginese is the set of Unicode characters in script Buginese.
+var Buginese = _Buginese
+var _Buginese = []Range {
+ Range{0x1a00, 0x1a1b, 1},
+ Range{0x1a1e, 0x1a1f, 1},
+}
+
+// Lepcha is the set of Unicode characters in script Lepcha.
+var Lepcha = _Lepcha
+var _Lepcha = []Range {
+ Range{0x1c00, 0x1c37, 1},
+ Range{0x1c3b, 0x1c49, 1},
+ Range{0x1c4d, 0x1c4f, 1},
+}
+
+// Thaana is the set of Unicode characters in script Thaana.
+var Thaana = _Thaana
+var _Thaana = []Range {
+ Range{0x0780, 0x07b1, 1},
+}
+
+// Old_Persian is the set of Unicode characters in script Old_Persian.
+var Old_Persian = _Old_Persian
+var _Old_Persian = []Range {
+ Range{0x103a0, 0x103c3, 1},
+ Range{0x103c8, 0x103d5, 1},
+}
+
+// Cuneiform is the set of Unicode characters in script Cuneiform.
+var Cuneiform = _Cuneiform
+var _Cuneiform = []Range {
+ Range{0x12000, 0x1236e, 1},
+ Range{0x12400, 0x12462, 1},
+ Range{0x12470, 0x12473, 1},
+}
+
+// Rejang is the set of Unicode characters in script Rejang.
+var Rejang = _Rejang
+var _Rejang = []Range {
+ Range{0xa930, 0xa953, 1},
+ Range{0xa95f, 0xa95f, 1},
+}
+
+// Georgian is the set of Unicode characters in script Georgian.
+var Georgian = _Georgian
+var _Georgian = []Range {
+ Range{0x10a0, 0x10c5, 1},
+ Range{0x10d0, 0x10fa, 1},
+ Range{0x10fc, 0x10fc, 1},
+ Range{0x2d00, 0x2d25, 1},
+}
+
+// Shavian is the set of Unicode characters in script Shavian.
+var Shavian = _Shavian
+var _Shavian = []Range {
+ Range{0x10450, 0x1047f, 1},
+}
+
+// Lycian is the set of Unicode characters in script Lycian.
+var Lycian = _Lycian
+var _Lycian = []Range {
+ Range{0x10280, 0x1029c, 1},
+}
+
+// Nko is the set of Unicode characters in script Nko.
+var Nko = _Nko
+var _Nko = []Range {
+ Range{0x07c0, 0x07fa, 1},
+}
+
+// Yi is the set of Unicode characters in script Yi.
+var Yi = _Yi
+var _Yi = []Range {
+ Range{0xa000, 0xa48c, 1},
+ Range{0xa490, 0xa4c6, 1},
+}
+
+// Lao is the set of Unicode characters in script Lao.
+var Lao = _Lao
+var _Lao = []Range {
+ Range{0x0e81, 0x0e82, 1},
+ Range{0x0e84, 0x0e84, 1},
+ Range{0x0e87, 0x0e88, 1},
+ Range{0x0e8a, 0x0e8a, 1},
+ Range{0x0e8d, 0x0e8d, 1},
+ Range{0x0e94, 0x0e97, 1},
+ Range{0x0e99, 0x0e9f, 1},
+ Range{0x0ea1, 0x0ea3, 1},
+ Range{0x0ea5, 0x0ea5, 1},
+ Range{0x0ea7, 0x0ea7, 1},
+ Range{0x0eaa, 0x0eab, 1},
+ Range{0x0ead, 0x0eb9, 1},
+ Range{0x0ebb, 0x0ebd, 1},
+ Range{0x0ec0, 0x0ec4, 1},
+ Range{0x0ec6, 0x0ec6, 1},
+ Range{0x0ec8, 0x0ecd, 1},
+ Range{0x0ed0, 0x0ed9, 1},
+ Range{0x0edc, 0x0edd, 1},
+}
+
+// Linear_B is the set of Unicode characters in script Linear_B.
+var Linear_B = _Linear_B
+var _Linear_B = []Range {
+ Range{0x10000, 0x1000b, 1},
+ Range{0x1000d, 0x10026, 1},
+ Range{0x10028, 0x1003a, 1},
+ Range{0x1003c, 0x1003d, 1},
+ Range{0x1003f, 0x1004d, 1},
+ Range{0x10050, 0x1005d, 1},
+ Range{0x10080, 0x100fa, 1},
+}
+
+// Old_Italic is the set of Unicode characters in script Old_Italic.
+var Old_Italic = _Old_Italic
+var _Old_Italic = []Range {
+ Range{0x10300, 0x1031e, 1},
+ Range{0x10320, 0x10323, 1},
+}
+
+// Devanagari is the set of Unicode characters in script Devanagari.
+var Devanagari = _Devanagari
+var _Devanagari = []Range {
+ Range{0x0901, 0x0939, 1},
+ Range{0x093c, 0x094d, 1},
+ Range{0x0950, 0x0950, 1},
+ Range{0x0953, 0x0954, 1},
+ Range{0x0958, 0x0963, 1},
+ Range{0x0966, 0x096f, 1},
+ Range{0x0971, 0x0972, 1},
+ Range{0x097b, 0x097f, 1},
+}
+
+// Lydian is the set of Unicode characters in script Lydian.
+var Lydian = _Lydian
+var _Lydian = []Range {
+ Range{0x10920, 0x10939, 1},
+ Range{0x1093f, 0x1093f, 1},
+}
+
+// Tifinagh is the set of Unicode characters in script Tifinagh.
+var Tifinagh = _Tifinagh
+var _Tifinagh = []Range {
+ Range{0x2d30, 0x2d65, 1},
+ Range{0x2d6f, 0x2d6f, 1},
+}
+
+// Ugaritic is the set of Unicode characters in script Ugaritic.
+var Ugaritic = _Ugaritic
+var _Ugaritic = []Range {
+ Range{0x10380, 0x1039d, 1},
+ Range{0x1039f, 0x1039f, 1},
+}
+
+// Thai is the set of Unicode characters in script Thai.
+var Thai = _Thai
+var _Thai = []Range {
+ Range{0x0e01, 0x0e3a, 1},
+ Range{0x0e40, 0x0e5b, 1},
+}
+
+// Cyrillic is the set of Unicode characters in script Cyrillic.
+var Cyrillic = _Cyrillic
+var _Cyrillic = []Range {
+ Range{0x0400, 0x0523, 1},
+ Range{0x1d2b, 0x1d2b, 1},
+ Range{0x1d78, 0x1d78, 1},
+ Range{0x2de0, 0x2dff, 1},
+ Range{0xa640, 0xa65f, 1},
+ Range{0xa662, 0xa673, 1},
+ Range{0xa67c, 0xa697, 1},
+}
+
+// Gujarati is the set of Unicode characters in script Gujarati.
+var Gujarati = _Gujarati
+var _Gujarati = []Range {
+ Range{0x0a81, 0x0a83, 1},
+ Range{0x0a85, 0x0a8d, 1},
+ Range{0x0a8f, 0x0a91, 1},
+ Range{0x0a93, 0x0aa8, 1},
+ Range{0x0aaa, 0x0ab0, 1},
+ Range{0x0ab2, 0x0ab3, 1},
+ Range{0x0ab5, 0x0ab9, 1},
+ Range{0x0abc, 0x0ac5, 1},
+ Range{0x0ac7, 0x0ac9, 1},
+ Range{0x0acb, 0x0acd, 1},
+ Range{0x0ad0, 0x0ad0, 1},
+ Range{0x0ae0, 0x0ae3, 1},
+ Range{0x0ae6, 0x0aef, 1},
+ Range{0x0af1, 0x0af1, 1},
+}
+
+// Carian is the set of Unicode characters in script Carian.
+var Carian = _Carian
+var _Carian = []Range {
+ Range{0x102a0, 0x102d0, 1},
+}
+
+// Phoenician is the set of Unicode characters in script Phoenician.
+var Phoenician = _Phoenician
+var _Phoenician = []Range {
+ Range{0x10900, 0x10919, 1},
+ Range{0x1091f, 0x1091f, 1},
+}
+
+// Balinese is the set of Unicode characters in script Balinese.
+var Balinese = _Balinese
+var _Balinese = []Range {
+ Range{0x1b00, 0x1b4b, 1},
+ Range{0x1b50, 0x1b7c, 1},
+}
+
+// Braille is the set of Unicode characters in script Braille.
+var Braille = _Braille
+var _Braille = []Range {
+ Range{0x2800, 0x28ff, 1},
+}
+
+// Han is the set of Unicode characters in script Han.
+var Han = _Han
+var _Han = []Range {
+ Range{0x2e80, 0x2e99, 1},
+ Range{0x2e9b, 0x2ef3, 1},
+ Range{0x2f00, 0x2fd5, 1},
+ Range{0x3005, 0x3005, 1},
+ Range{0x3007, 0x3007, 1},
+ Range{0x3021, 0x3029, 1},
+ Range{0x3038, 0x303b, 1},
+ Range{0x3400, 0x4db5, 1},
+ Range{0x4e00, 0x9fc3, 1},
+ Range{0xf900, 0xfa2d, 1},
+ Range{0xfa30, 0xfa6a, 1},
+ Range{0xfa70, 0xfad9, 1},
+ Range{0x20000, 0x2a6d6, 1},
+ Range{0x2f800, 0x2fa1d, 1},
+}
+
+// Gothic is the set of Unicode characters in script Gothic.
+var Gothic = _Gothic
+var _Gothic = []Range {
+ Range{0x10330, 0x1034a, 1},
+}
+