"(\xb5/\xfd00\xec\x00\x00&@\x05\x05A7002\x02\x00\x02\x00\x02\x0000000000000000",
"(\xb5/\xfd00\xec\x00\x00V@\x05\x0517002\x02\x00\x02\x00\x02\x0000000000000000",
"\x50\x2a\x4d\x18\x02\x00\x00\x00",
+ "(\xb5/\xfd\xe40000000\xfa20\x000",
}
// This is a simple fuzzer to see if the decompressor panics.
// Figure out the maximum amount of data we need to retain
// for backreferences.
- var windowSize int
+ var windowSize uint64
if !singleSegment {
// Window descriptor. RFC 3.1.1.1.2.
windowDescriptor := r.scratch[0]
windowLog := exponent + 10
windowBase := uint64(1) << windowLog
windowAdd := (windowBase / 8) * mantissa
- windowSize = int(windowBase + windowAdd)
+ windowSize = windowBase + windowAdd
// Default zstd sets limits on the window size.
if fuzzing && (windowLog > 31 || windowSize > 1<<27) {
// When Single_Segment_Flag is set, Window_Descriptor is not present.
// In this case, Window_Size is Frame_Content_Size.
if singleSegment {
- windowSize = int(r.remainingFrameSize)
+ windowSize = r.remainingFrameSize
}
// RFC 8878 3.1.1.1.1.2. permits us to set an 8M max on window size.
- if windowSize > 8<<20 {
- windowSize = 8 << 20
+ const maxWindowSize = 8 << 20
+ if windowSize > maxWindowSize {
+ windowSize = maxWindowSize
}
relativeOffset += headerSize
r.repeatedOffset2 = 4
r.repeatedOffset3 = 8
r.huffmanTableBits = 0
- r.window.reset(windowSize)
+ r.window.reset(int(windowSize))
r.seqTables[0] = nil
r.seqTables[1] = nil
r.seqTables[2] = nil