Fix debugger printing of uint that mistakenly
invoked .int64() instead of .uint64()
Fixes #21392
Change-Id: I107a7e87e0efbb06303c1e627dee76c369f75d1e
Reviewed-on: https://go-review.googlesource.com/54750
Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
var singletons = []interface{}{
true,
7,
+ uint(10),
3.2,
"hello",
[3]int{11, 22, 33},
x := deb.int64()
fmt.Fprintf(os.Stderr, "%s%d\n", indent, x)
case tUint:
- x := deb.int64()
+ x := deb.uint64()
fmt.Fprintf(os.Stderr, "%s%d\n", indent, x)
case tFloat:
x := deb.uint64()