This avoids bounds checks in the calling code.
The nominal increased size of the array in the binary
is compensated for by the decreased size of the functions that call it.
The benchmark changes are a bit scattered, but overall positive.
name old time/op new time/op delta
RuneCountTenASCIIChars-8 8.86ns ± 4% 7.93ns ± 5% -10.45% (p=0.000 n=45+49)
RuneCountTenJapaneseChars-8 38.2ns ± 2% 37.2ns ± 1% -2.63% (p=0.000 n=44+41)
RuneCountInStringTenASCIIChars-8 7.82ns ± 2% 8.70ns ± 2% +11.19% (p=0.000 n=43+43)
RuneCountInStringTenJapaneseChars-8 39.3ns ± 9% 40.0ns ± 5% +1.59% (p=0.043 n=50+50)
ValidTenASCIIChars-8 8.68ns ± 5% 8.74ns ± 5% ~ (p=0.070 n=50+48)
ValidTenJapaneseChars-8 34.1ns ± 5% 36.8ns ± 4% +8.09% (p=0.000 n=45+50)
ValidStringTenASCIIChars-8 9.76ns ± 7% 8.33ns ± 3% -14.59% (p=0.000 n=48+47)
ValidStringTenJapaneseChars-8 37.7ns ± 8% 36.5ns ± 5% -3.12% (p=0.011 n=50+47)
EncodeASCIIRune-8 2.60ns ± 1% 2.59ns ± 2% -0.24% (p=0.018 n=43+36)
EncodeJapaneseRune-8 3.75ns ± 2% 4.56ns ± 6% +21.71% (p=0.000 n=41+50)
DecodeASCIIRune-8 2.59ns ± 2% 2.59ns ± 2% ~ (p=0.350 n=44+41)
DecodeJapaneseRune-8 4.29ns ± 2% 4.31ns ± 2% +0.61% (p=0.001 n=48+39)
FullASCIIRune-8 0.87ns ± 6% 0.29ns ± 5% -67.31% (p=0.000 n=49+43)
FullJapaneseRune-8 0.65ns ± 6% 0.65ns ± 4% ~ (p=0.375 n=50+49)
[Geo mean] 7.02ns 6.51ns -7.19%
Change-Id: I8d5d69c8d33ce2bff94785fba39a2203f9315cb0
Reviewed-on: https://go-review.googlesource.com/c/go/+/173537
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
hi uint8 // highest value for second byte.
}
-var acceptRanges = [...]acceptRange{
+// acceptRanges has size 16 to avoid bounds checks in the code that uses it.
+var acceptRanges = [16]acceptRange{
0: {locb, hicb},
1: {0xA0, hicb},
2: {locb, 0x9F},