#include "funcdata.h"
#include "asm_ppc64x.h"
+// The frames of each of the two functions below contain two locals, at offsets
+// that are known to the runtime.
+//
+// The first local is a bool called retValid with a whole pointer-word reserved
+// for it on the stack. The purpose of this word is so that the runtime knows
+// whether the stack-allocated return space contains valid values for stack
+// scanning.
+//
+// The second local is an abi.RegArgs value whose offset is also known to the
+// runtime, so that a stack map for it can be constructed, since it contains
+// pointers visible to the GC.
+
+#define LOCAL_RETVALID 32+FIXED_FRAME
+#define LOCAL_REGARGS 40+FIXED_FRAME
+
+// The frame size of the functions below is
+// 32 (args of callReflect) + 8 (bool + padding) + 296 (abi.RegArgs) = 336.
+
// makeFuncStub is the code half of the function returned by MakeFunc.
// See the comment on the declaration of makeFuncStub in makefunc.go
// for more details.
// No arg size here, runtime pulls arg map out of the func value.
-TEXT ·makeFuncStub(SB),(NOSPLIT|WRAPPER),$40
+TEXT ·makeFuncStub(SB),(NOSPLIT|WRAPPER),$336
NO_LOCAL_POINTERS
- MOVD R11, FIXED_FRAME+0(R1)
- MOVD $argframe+0(FP), R3
- MOVD R3, FIXED_FRAME+8(R1)
- MOVB R0, FIXED_FRAME+32(R1)
- ADD $FIXED_FRAME+32, R1, R3
- MOVD R3, FIXED_FRAME+16(R1)
- MOVD R0, FIXED_FRAME+24(R1)
+ // NO_LOCAL_POINTERS is a lie. The stack map for the two locals in this
+ // frame is specially handled in the runtime. See the comment above LOCAL_RETVALID.
+ ADD $LOCAL_REGARGS, R1, R20
+ CALL runtime·spillArgs(SB)
+ MOVD R11, FIXED_FRAME+32(R1) // save R11
+ MOVD R11, FIXED_FRAME+0(R1) // arg for moveMakeFuncArgPtrs
+ MOVD R20, FIXED_FRAME+8(R1) // arg for local args
+ CALL ·moveMakeFuncArgPtrs(SB)
+ MOVD FIXED_FRAME+32(R1), R11 // restore R11 ctxt
+ MOVD R11, FIXED_FRAME+0(R1) // ctxt (arg0)
+ MOVD $argframe+0(FP), R3 // save arg to callArg
+ MOVD R3, FIXED_FRAME+8(R1) // frame (arg1)
+ ADD $LOCAL_RETVALID, R1, R3 // addr of return flag
+ MOVB R0, (R3) // clear flag
+ MOVD R3, FIXED_FRAME+16(R1) // addr retvalid (arg2)
+ ADD $LOCAL_REGARGS, R1, R3
+ MOVD R3, FIXED_FRAME+24(R1) // abiregargs (arg3)
BL ·callReflect(SB)
+ ADD $LOCAL_REGARGS, R1, R20 // set address of spill area
+ CALL runtime·unspillArgs(SB)
RET
// methodValueCall is the code half of the function returned by makeMethodValue.
// See the comment on the declaration of methodValueCall in makefunc.go
// for more details.
// No arg size here; runtime pulls arg map out of the func value.
-TEXT ·methodValueCall(SB),(NOSPLIT|WRAPPER),$40
+TEXT ·methodValueCall(SB),(NOSPLIT|WRAPPER),$336
NO_LOCAL_POINTERS
- MOVD R11, FIXED_FRAME+0(R1)
- MOVD $argframe+0(FP), R3
- MOVD R3, FIXED_FRAME+8(R1)
- MOVB R0, FIXED_FRAME+32(R1)
- ADD $FIXED_FRAME+32, R1, R3
- MOVD R3, FIXED_FRAME+16(R1)
- MOVD R0, FIXED_FRAME+24(R1)
+ // NO_LOCAL_POINTERS is a lie. The stack map for the two locals in this
+ // frame is specially handled in the runtime. See the comment above LOCAL_RETVALID.
+ ADD $LOCAL_REGARGS, R1, R20
+ CALL runtime·spillArgs(SB)
+ MOVD R11, FIXED_FRAME+0(R1) // arg0 ctxt
+ MOVD R11, FIXED_FRAME+32(R1) // save for later
+ MOVD R20, FIXED_FRAME+8(R1) // arg1 abiregargs
+ CALL ·moveMakeFuncArgPtrs(SB)
+ MOVD FIXED_FRAME+32(R1), R11 // restore ctxt
+ MOVD R11, FIXED_FRAME+0(R1) // set as arg0
+ MOVD $argframe+0(FP), R3 // frame pointer
+ MOVD R3, FIXED_FRAME+8(R1) // set as arg1
+ ADD $LOCAL_RETVALID, R1, R3
+ MOVB $0, (R3) // clear ret flag
+ MOVD R3, FIXED_FRAME+16(R1) // addr of return flag
+ ADD $LOCAL_REGARGS, R1, R3 // addr of abiregargs
+ MOVD R3, FIXED_FRAME+24(R1) // set as arg3
BL ·callMethod(SB)
+ ADD $LOCAL_REGARGS, R1, R20
+ CALL runtime·unspillArgs(SB)
RET
--- /dev/null
+// Copyright 2021 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build ppc64 || ppc64le
+// +build ppc64 ppc64le
+
+#include "textflag.h"
+
+// On PPC64, the float32 becomes a float64
+// when loaded in a register, different from
+// other platforms. These functions are
+// needed to ensure correct conversions on PPC64.
+
+// Convert float32->uint64
+TEXT ·archFloat32ToReg(SB),NOSPLIT,$0-16
+ FMOVS val+0(FP), F1
+ FMOVD F1, ret+8(FP)
+ RET
+
+// Convert uint64->float32
+TEXT ·archFloat32FromReg(SB),NOSPLIT,$0-12
+ FMOVD reg+0(FP), F1
+ // Normally a float64->float32 conversion
+ // would need rounding, but that is not needed
+ // here since the uint64 was originally converted
+ // from float32, and should be avoided to
+ // preserve SNaN values.
+ FMOVS F1, ret+8(FP)
+ RET
+