}
func (c *ctxt7) stacksplit(p *obj.Prog, framesize int32) *obj.Prog {
- // MOV g_stackguard(g), R1
+ // MOV g_stackguard(g), RT1
p = obj.Appendp(p, c.newprog)
p.As = AMOVD
p.From.Offset = 3 * int64(c.ctxt.Arch.PtrSize) // G.stackguard1
}
p.To.Type = obj.TYPE_REG
- p.To.Reg = REG_R1
+ p.To.Reg = REGRT1
// Mark the stack bound check and morestack call async nonpreemptible.
// If we get preempted here, when resumed the preemption request is
q := (*obj.Prog)(nil)
if framesize <= objabi.StackSmall {
// small stack: SP < stackguard
- // MOV SP, R2
- // CMP stackguard, R2
+ // MOV SP, RT2
+ // CMP stackguard, RT2
p = obj.Appendp(p, c.newprog)
p.As = AMOVD
p.From.Type = obj.TYPE_REG
p.From.Reg = REGSP
p.To.Type = obj.TYPE_REG
- p.To.Reg = REG_R2
+ p.To.Reg = REGRT2
p = obj.Appendp(p, c.newprog)
p.As = ACMP
p.From.Type = obj.TYPE_REG
- p.From.Reg = REG_R1
- p.Reg = REG_R2
+ p.From.Reg = REGRT1
+ p.Reg = REGRT2
} else if framesize <= objabi.StackBig {
// large stack: SP-framesize < stackguard-StackSmall
- // SUB $(framesize-StackSmall), SP, R2
- // CMP stackguard, R2
+ // SUB $(framesize-StackSmall), SP, RT2
+ // CMP stackguard, RT2
p = obj.Appendp(p, c.newprog)
p.As = ASUB
p.From.Offset = int64(framesize) - objabi.StackSmall
p.Reg = REGSP
p.To.Type = obj.TYPE_REG
- p.To.Reg = REG_R2
+ p.To.Reg = REGRT2
p = obj.Appendp(p, c.newprog)
p.As = ACMP
p.From.Type = obj.TYPE_REG
- p.From.Reg = REG_R1
- p.Reg = REG_R2
+ p.From.Reg = REGRT1
+ p.Reg = REGRT2
} else {
// Such a large stack we need to protect against underflow.
// The runtime guarantees SP > objabi.StackBig, but
// stack guard to incorrectly succeed. We explicitly
// guard against underflow.
//
- // SUBS $(framesize-StackSmall), SP, R2
+ // SUBS $(framesize-StackSmall), SP, RT2
// // On underflow, jump to morestack
// BLO label_of_call_to_morestack
- // CMP stackguard, R2
+ // CMP stackguard, RT2
p = obj.Appendp(p, c.newprog)
p.As = ASUBS
p.From.Offset = int64(framesize) - objabi.StackSmall
p.Reg = REGSP
p.To.Type = obj.TYPE_REG
- p.To.Reg = REG_R2
+ p.To.Reg = REGRT2
p = obj.Appendp(p, c.newprog)
q = p
p = obj.Appendp(p, c.newprog)
p.As = ACMP
p.From.Type = obj.TYPE_REG
- p.From.Reg = REG_R1
- p.Reg = REG_R2
+ p.From.Reg = REGRT1
+ p.Reg = REGRT2
}
// BLS do-morestack
if c.cursym.Func().Text.From.Sym.Wrapper() {
// if(g->panic != nil && g->panic->argp == FP) g->panic->argp = bottom-of-frame
//
- // MOV g_panic(g), R1
+ // MOV g_panic(g), RT1
// CBNZ checkargp
// end:
// NOP
// ... function body ...
// checkargp:
- // MOV panic_argp(R1), R2
- // ADD $(autosize+8), RSP, R3
- // CMP R2, R3
+ // MOV panic_argp(RT1), RT2
+ // ADD $(autosize+8), RSP, R20
+ // CMP RT2, R20
// BNE end
- // ADD $8, RSP, R4
- // MOVD R4, panic_argp(R1)
+ // ADD $8, RSP, R20
+ // MOVD R20, panic_argp(RT1)
// B end
//
// The NOP is needed to give the jumps somewhere to land.
// It is a liblink NOP, not an ARM64 NOP: it encodes to 0 instruction bytes.
q = q1
- // MOV g_panic(g), R1
+ // MOV g_panic(g), RT1
q = obj.Appendp(q, c.newprog)
q.As = AMOVD
q.From.Type = obj.TYPE_MEM
q.From.Reg = REGG
q.From.Offset = 4 * int64(c.ctxt.Arch.PtrSize) // G.panic
q.To.Type = obj.TYPE_REG
- q.To.Reg = REG_R1
+ q.To.Reg = REGRT1
- // CBNZ R1, checkargp
+ // CBNZ RT1, checkargp
cbnz := obj.Appendp(q, c.newprog)
cbnz.As = ACBNZ
cbnz.From.Type = obj.TYPE_REG
- cbnz.From.Reg = REG_R1
+ cbnz.From.Reg = REGRT1
cbnz.To.Type = obj.TYPE_BRANCH
// Empty branch target at the top of the function body
for last = end; last.Link != nil; last = last.Link {
}
- // MOV panic_argp(R1), R2
+ // MOV panic_argp(RT1), RT2
mov := obj.Appendp(last, c.newprog)
mov.As = AMOVD
mov.From.Type = obj.TYPE_MEM
- mov.From.Reg = REG_R1
+ mov.From.Reg = REGRT1
mov.From.Offset = 0 // Panic.argp
mov.To.Type = obj.TYPE_REG
- mov.To.Reg = REG_R2
+ mov.To.Reg = REGRT2
// CBNZ branches to the MOV above
cbnz.To.SetTarget(mov)
- // ADD $(autosize+8), SP, R3
+ // ADD $(autosize+8), SP, R20
q = obj.Appendp(mov, c.newprog)
q.As = AADD
q.From.Type = obj.TYPE_CONST
q.From.Offset = int64(c.autosize) + 8
q.Reg = REGSP
q.To.Type = obj.TYPE_REG
- q.To.Reg = REG_R3
+ q.To.Reg = REG_R20
- // CMP R2, R3
+ // CMP RT2, R20
q = obj.Appendp(q, c.newprog)
q.As = ACMP
q.From.Type = obj.TYPE_REG
- q.From.Reg = REG_R2
- q.Reg = REG_R3
+ q.From.Reg = REGRT2
+ q.Reg = REG_R20
// BNE end
q = obj.Appendp(q, c.newprog)
q.To.Type = obj.TYPE_BRANCH
q.To.SetTarget(end)
- // ADD $8, SP, R4
+ // ADD $8, SP, R20
q = obj.Appendp(q, c.newprog)
q.As = AADD
q.From.Type = obj.TYPE_CONST
q.From.Offset = 8
q.Reg = REGSP
q.To.Type = obj.TYPE_REG
- q.To.Reg = REG_R4
+ q.To.Reg = REG_R20
- // MOV R4, panic_argp(R1)
+ // MOV R20, panic_argp(RT1)
q = obj.Appendp(q, c.newprog)
q.As = AMOVD
q.From.Type = obj.TYPE_REG
- q.From.Reg = REG_R4
+ q.From.Reg = REG_R20
q.To.Type = obj.TYPE_MEM
- q.To.Reg = REG_R1
+ q.To.Reg = REGRT1
q.To.Offset = 0 // Panic.argp
// B end