]> Cypherpunks repositories - gostls13.git/commitdiff
cmd/compile/internal/gc: remove redundant Nod(OXXX, ...) pattern
authorDave Cheney <dave@cheney.net>
Wed, 23 Mar 2016 02:27:49 +0000 (13:27 +1100)
committerDave Cheney <dave@cheney.net>
Wed, 23 Mar 2016 10:59:55 +0000 (10:59 +0000)
The pattern

    n := Nod(OXXX, nil, nil)
    Nodconst(n, ...)

was a leftover from the C days where n must be heap allocated.

No change in benchmarks, none expected as n escapes anyway.

name      old time/op    new time/op    delta
Template     391ms ± 6%     388ms ± 5%    ~     (p=0.659 n=20+20)
GoTypes      1.27s ± 1%     1.27s ± 2%    ~     (p=0.828 n=18+20)
Compiler     6.16s ± 2%     6.15s ± 1%    ~     (p=0.947 n=20+20)

name      old alloc/op   new alloc/op   delta
Template    63.7MB ± 0%    63.7MB ± 0%    ~     (p=0.414 n=20+20)
GoTypes      219MB ± 0%     219MB ± 0%    ~     (p=0.904 n=20+20)
Compiler     980MB ± 0%     980MB ± 0%  +0.00%  (p=0.007 n=20+19)

name      old allocs/op  new allocs/op  delta
Template      586k ± 0%      586k ± 0%    ~     (p=0.564 n=19+20)
GoTypes      1.80M ± 0%     1.80M ± 0%    ~     (p=0.718 n=20+20)
Compiler     7.74M ± 0%     7.74M ± 0%    ~     (p=0.358 n=20+20)

The reuse of nc in multiple overlapping scopes in walk.go is the worst.

Change-Id: I4ed6a63f7ffbfff68124ad609f6e3a68d95cbbba
Reviewed-on: https://go-review.googlesource.com/21015
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>

src/cmd/compile/internal/gc/typecheck.go
src/cmd/compile/internal/gc/walk.go

index 76b6f39a415e22dc5e96ab2183dec02780268c80..2bc216c75d301c38b7d773d73dc6d7c83c33239a 100644 (file)
@@ -1405,10 +1405,10 @@ OpSwitch:
                switch t.Etype {
                case TSTRING:
                        if Isconst(l, CTSTR) {
-                               r := Nod(OXXX, nil, nil)
-                               Nodconst(r, Types[TINT], int64(len(l.Val().U.(string))))
+                               var r Node
+                               Nodconst(&r, Types[TINT], int64(len(l.Val().U.(string))))
                                r.Orig = n
-                               n = r
+                               n = &r
                        }
 
                case TARRAY:
@@ -1418,10 +1418,10 @@ OpSwitch:
                        if callrecv(l) { // has call or receive
                                break
                        }
-                       r := Nod(OXXX, nil, nil)
-                       Nodconst(r, Types[TINT], t.Bound)
+                       var r Node
+                       Nodconst(&r, Types[TINT], t.Bound)
                        r.Orig = n
-                       n = r
+                       n = &r
                }
 
                n.Type = Types[TINT]
index cc3971cd662e8374cb751408615472bd0f968a30..ded7637eb2c5d0869fec8ab59e1f5a8021800faa 100644 (file)
@@ -3509,10 +3509,10 @@ func walkdiv(n *Node, init *Nodes) *Node {
 
                        // n1 = nl * magic >> w (HMUL)
                case TUINT8, TUINT16, TUINT32:
-                       nc := Nod(OXXX, nil, nil)
+                       var nc Node
 
-                       Nodconst(nc, nl.Type, int64(m.Um))
-                       n1 := Nod(OHMUL, nl, nc)
+                       Nodconst(&nc, nl.Type, int64(m.Um))
+                       n1 := Nod(OHMUL, nl, &nc)
                        n1 = typecheck(n1, Erv)
                        if m.Ua != 0 {
                                // Select a Go type with (at least) twice the width.
@@ -3539,24 +3539,24 @@ func walkdiv(n *Node, init *Nodes) *Node {
                                n2 := Nod(OADD, conv(n1, twide), conv(nl, twide))
 
                                // shift by m.s
-                               nc := Nod(OXXX, nil, nil)
+                               var nc Node
 
-                               Nodconst(nc, Types[TUINT], int64(m.S))
-                               n = conv(Nod(ORSH, n2, nc), nl.Type)
+                               Nodconst(&nc, Types[TUINT], int64(m.S))
+                               n = conv(Nod(ORSH, n2, &nc), nl.Type)
                        } else {
                                // n = n1 >> m.s
-                               nc := Nod(OXXX, nil, nil)
+                               var nc Node
 
-                               Nodconst(nc, Types[TUINT], int64(m.S))
-                               n = Nod(ORSH, n1, nc)
+                               Nodconst(&nc, Types[TUINT], int64(m.S))
+                               n = Nod(ORSH, n1, &nc)
                        }
 
                        // n1 = nl * magic >> w
                case TINT8, TINT16, TINT32:
-                       nc := Nod(OXXX, nil, nil)
+                       var nc Node
 
-                       Nodconst(nc, nl.Type, m.Sm)
-                       n1 := Nod(OHMUL, nl, nc)
+                       Nodconst(&nc, nl.Type, m.Sm)
+                       n1 := Nod(OHMUL, nl, &nc)
                        n1 = typecheck(n1, Erv)
                        if m.Sm < 0 {
                                // add the numerator.
@@ -3564,16 +3564,16 @@ func walkdiv(n *Node, init *Nodes) *Node {
                        }
 
                        // shift by m.s
-                       nc = Nod(OXXX, nil, nil)
+                       var ns Node
 
-                       Nodconst(nc, Types[TUINT], int64(m.S))
-                       n2 := conv(Nod(ORSH, n1, nc), nl.Type)
+                       Nodconst(&ns, Types[TUINT], int64(m.S))
+                       n2 := conv(Nod(ORSH, n1, &ns), nl.Type)
 
                        // add 1 iff n1 is negative.
-                       nc = Nod(OXXX, nil, nil)
+                       var nneg Node
 
-                       Nodconst(nc, Types[TUINT], int64(w)-1)
-                       n3 := Nod(ORSH, nl, nc) // n4 = -1 iff n1 is negative.
+                       Nodconst(&nneg, Types[TUINT], int64(w)-1)
+                       n3 := Nod(ORSH, nl, &nneg) // n4 = -1 iff n1 is negative.
                        n = Nod(OSUB, n2, n3)
 
                        // apply sign.
@@ -3606,10 +3606,10 @@ func walkdiv(n *Node, init *Nodes) *Node {
                                // signed modulo 2^pow is like ANDing
                                // with the last pow bits, but if nl < 0,
                                // nl & (2^pow-1) is (nl+1)%2^pow - 1.
-                               nc := Nod(OXXX, nil, nil)
+                               var nc Node
 
-                               Nodconst(nc, Types[Simtype[TUINT]], int64(w)-1)
-                               n1 := Nod(ORSH, nl, nc) // n1 = -1 iff nl < 0.
+                               Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-1)
+                               n1 := Nod(ORSH, nl, &nc) // n1 = -1 iff nl < 0.
                                if pow == 1 {
                                        n1 = typecheck(n1, Erv)
                                        n1 = cheapexpr(n1, init)
@@ -3617,21 +3617,21 @@ func walkdiv(n *Node, init *Nodes) *Node {
                                        // n = (nl+ε)&1 -ε where ε=1 iff nl<0.
                                        n2 := Nod(OSUB, nl, n1)
 
-                                       nc := Nod(OXXX, nil, nil)
-                                       Nodconst(nc, nl.Type, 1)
-                                       n3 := Nod(OAND, n2, nc)
+                                       var nc Node
+                                       Nodconst(&nc, nl.Type, 1)
+                                       n3 := Nod(OAND, n2, &nc)
                                        n = Nod(OADD, n3, n1)
                                } else {
                                        // n = (nl+ε)&(nr-1) - ε where ε=2^pow-1 iff nl<0.
-                                       nc := Nod(OXXX, nil, nil)
+                                       var nc Node
 
-                                       Nodconst(nc, nl.Type, (1<<uint(pow))-1)
-                                       n2 := Nod(OAND, n1, nc) // n2 = 2^pow-1 iff nl<0.
+                                       Nodconst(&nc, nl.Type, (1<<uint(pow))-1)
+                                       n2 := Nod(OAND, n1, &nc) // n2 = 2^pow-1 iff nl<0.
                                        n2 = typecheck(n2, Erv)
                                        n2 = cheapexpr(n2, init)
 
                                        n3 := Nod(OADD, nl, n2)
-                                       n4 := Nod(OAND, n3, nc)
+                                       n4 := Nod(OAND, n3, &nc)
                                        n = Nod(OSUB, n4, n2)
                                }
 
@@ -3640,28 +3640,28 @@ func walkdiv(n *Node, init *Nodes) *Node {
                                // arithmetic right shift does not give the correct rounding.
                                // if nl >= 0, nl >> n == nl / nr
                                // if nl < 0, we want to add 2^n-1 first.
-                               nc := Nod(OXXX, nil, nil)
+                               var nc Node
 
-                               Nodconst(nc, Types[Simtype[TUINT]], int64(w)-1)
-                               n1 := Nod(ORSH, nl, nc) // n1 = -1 iff nl < 0.
+                               Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-1)
+                               n1 := Nod(ORSH, nl, &nc) // n1 = -1 iff nl < 0.
                                if pow == 1 {
                                        // nl+1 is nl-(-1)
                                        n.Left = Nod(OSUB, nl, n1)
                                } else {
                                        // Do a logical right right on -1 to keep pow bits.
-                                       nc := Nod(OXXX, nil, nil)
+                                       var nc Node
 
-                                       Nodconst(nc, Types[Simtype[TUINT]], int64(w)-int64(pow))
-                                       n2 := Nod(ORSH, conv(n1, tounsigned(nl.Type)), nc)
+                                       Nodconst(&nc, Types[Simtype[TUINT]], int64(w)-int64(pow))
+                                       n2 := Nod(ORSH, conv(n1, tounsigned(nl.Type)), &nc)
                                        n.Left = Nod(OADD, nl, conv(n2, nl.Type))
                                }
 
                                // n = (nl + 2^pow-1) >> pow
                                n.Op = ORSH
 
-                               nc = Nod(OXXX, nil, nil)
-                               Nodconst(nc, Types[Simtype[TUINT]], int64(pow))
-                               n.Right = nc
+                               var n2 Node
+                               Nodconst(&n2, Types[Simtype[TUINT]], int64(pow))
+                               n.Right = &n2
                                n.Typecheck = 0
                        }
 
@@ -3671,21 +3671,21 @@ func walkdiv(n *Node, init *Nodes) *Node {
                        break
                }
 
-               nc := Nod(OXXX, nil, nil)
+               var nc Node
                if n.Op == OMOD {
                        // n = nl & (nr-1)
                        n.Op = OAND
 
-                       Nodconst(nc, nl.Type, nr.Val().U.(*Mpint).Int64()-1)
+                       Nodconst(&nc, nl.Type, nr.Val().U.(*Mpint).Int64()-1)
                } else {
                        // n = nl >> pow
                        n.Op = ORSH
 
-                       Nodconst(nc, Types[Simtype[TUINT]], int64(pow))
+                       Nodconst(&nc, Types[Simtype[TUINT]], int64(pow))
                }
 
                n.Typecheck = 0
-               n.Right = nc
+               n.Right = &nc
        }
 
        goto ret