func (b *boolValue) String() string { return fmt.Sprintf("%v", *b) }
+func (b *boolValue) IsBoolFlag() bool { return true }
+
+// optional interface to indicate boolean flags that can be
+// supplied without "=value" text
+type boolFlag interface {
+ Value
+ IsBoolFlag() bool
+}
+
// -- int Value
type intValue int
// Value is the interface to the dynamic value stored in a flag.
// (The default value is represented as a string.)
+//
+// If a Value has an IsBoolFlag() bool method returning true,
+// the command-line parser makes -name equivalent to -name=true
+// rather than using the next command-line argument.
type Value interface {
String() string
Set(string) error
}
return false, f.failf("flag provided but not defined: -%s", name)
}
- if fv, ok := flag.Value.(*boolValue); ok { // special case: doesn't need an arg
+ if fv, ok := flag.Value.(boolFlag); ok && fv.IsBoolFlag() { // special case: doesn't need an arg
if has_value {
if err := fv.Set(value); err != nil {
return false, f.failf("invalid boolean value %q for -%s: %v", value, name, err)
}
}
+// Declare a user-defined boolean flag type.
+type boolFlagVar struct {
+ count int
+}
+
+func (b *boolFlagVar) String() string {
+ return fmt.Sprintf("%d", b.count)
+}
+
+func (b *boolFlagVar) Set(value string) error {
+ if value == "true" {
+ b.count++
+ }
+ return nil
+}
+
+func (b *boolFlagVar) IsBoolFlag() bool {
+ return b.count < 4
+}
+
+func TestUserDefinedBool(t *testing.T) {
+ var flags FlagSet
+ flags.Init("test", ContinueOnError)
+ var b boolFlagVar
+ var err error
+ flags.Var(&b, "b", "usage")
+ if err = flags.Parse([]string{"-b", "-b", "-b", "-b=true", "-b=false", "-b", "barg", "-b"}); err != nil {
+ if b.count < 4 {
+ t.Error(err)
+ }
+ }
+
+ if b.count != 4 {
+ t.Errorf("want: %d; got: %d", 4, b.count)
+ }
+
+ if err == nil {
+ t.Error("expected error; got none")
+ }
+}
+
func TestSetOutput(t *testing.T) {
var flags FlagSet
var buf bytes.Buffer