--- /dev/null
+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+/*
+#include <sys/mman.h>
+#include <pthread.h>
+#include <unistd.h>
+
+void ctor(void) __attribute__((constructor));
+static void* thread(void*);
+
+void
+ctor(void)
+{
+ // occupy memory where Go runtime would normally map heap
+ mmap((void*)0x00c000000000, 64<<10, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS|MAP_FIXED, -1, 0);
+
+ // allocate 4K every 10us
+ pthread_t t;
+ pthread_create(&t, 0, thread, 0);
+}
+
+static void*
+thread(void *p)
+{
+ for(;;) {
+ usleep(10000);
+ mmap(0, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
+ }
+ return 0;
+}
+*/
+import "C"
+
+import (
+ "time"
+)
+
+func main() {
+ // ensure that we can function normally
+ var v [][]byte
+ for i := 0; i < 1000; i++ {
+ time.Sleep(10 * time.Microsecond)
+ v = append(v, make([]byte, 64<<10))
+ }
+}
extern byte end[];
byte *want;
uintptr limit;
+ uint64 i;
p = nil;
arena_size = 0;
// 128 GB (MaxMem) should be big enough for now.
//
// The code will work with the reservation at any address, but ask
- // SysReserve to use 0x000000c000000000 if possible.
+ // SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f).
// Allocating a 128 GB region takes away 37 bits, and the amd64
// doesn't let us choose the top 17 bits, so that leaves the 11 bits
// in the middle of 0x00c0 for us to choose. Choosing 0x00c0 means
- // that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x0x00df.
+ // that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df.
// In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid
// UTF-8 sequences, and they are otherwise as far away from
- // ff (likely a common byte) as possible. An earlier attempt to use 0x11f8
- // caused out of memory errors on OS X during thread allocations.
+ // ff (likely a common byte) as possible. If that fails, we try other 0xXXc0
+ // addresses. An earlier attempt to use 0x11f8 caused out of memory errors
+ // on OS X during thread allocations. 0x00c0 causes conflicts with
+ // AddressSanitizer which reserves all memory up to 0x0100.
// These choices are both for debuggability and to reduce the
// odds of the conservative garbage collector not collecting memory
// because some non-pointer block of memory had a bit pattern
spans_size = arena_size / PageSize * sizeof(runtime·mheap.spans[0]);
// round spans_size to pages
spans_size = (spans_size + ((1<<PageShift) - 1)) & ~((1<<PageShift) - 1);
- p = runtime·SysReserve((void*)(0x00c0ULL<<32), bitmap_size + spans_size + arena_size);
+ for(i = 0; i <= 0x7f; i++) {
+ p = (void*)(i<<40 | 0x00c0ULL<<32);
+ p = runtime·SysReserve(p, bitmap_size + spans_size + arena_size);
+ if(p != nil)
+ break;
+ }
}
if (p == nil) {
// On a 32-bit machine, we can't typically get away