// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $8-4
+TEXT runtime·gogo(SB), NOSPLIT, $0-4
MOVL buf+0(FP), BX // gobuf
MOVL gobuf_g(BX), DX
MOVL 0(DX), CX // make sure g != nil
+ JMP gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT, $0
get_tls(CX)
MOVL DX, g(CX)
MOVL gobuf_sp(BX), SP // restore SP
MOVL BX, (g_sched+gobuf_pc)(AX)
LEAL fn+0(FP), BX // caller's SP
MOVL BX, (g_sched+gobuf_sp)(AX)
- MOVL AX, (g_sched+gobuf_g)(AX)
// switch to m->g0 & its stack, call fn
MOVL g(DX), BX
// Set g->sched to context in f.
MOVL 0(SP), AX // f's PC
MOVL AX, (g_sched+gobuf_pc)(SI)
- MOVL SI, (g_sched+gobuf_g)(SI)
LEAL 4(SP), AX // f's SP
MOVL AX, (g_sched+gobuf_sp)(SI)
MOVL DX, (g_sched+gobuf_ctxt)(SI)
// func gogo(buf *gobuf)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $16-8
+TEXT runtime·gogo(SB), NOSPLIT, $0-8
MOVQ buf+0(FP), BX // gobuf
MOVQ gobuf_g(BX), DX
MOVQ 0(DX), CX // make sure g != nil
+ JMP gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT, $0
get_tls(CX)
MOVQ DX, g(CX)
MOVQ DX, R14 // set the g register
MOVQ BX, (g_sched+gobuf_pc)(AX)
LEAQ fn+0(FP), BX // caller's SP
MOVQ BX, (g_sched+gobuf_sp)(AX)
- MOVQ AX, (g_sched+gobuf_g)(AX)
MOVQ BP, (g_sched+gobuf_bp)(AX)
// switch to m->g0 & its stack, call fn
// Set g->sched to context in f.
MOVQ 0(SP), AX // f's PC
MOVQ AX, (g_sched+gobuf_pc)(SI)
- MOVQ SI, (g_sched+gobuf_g)(SI)
LEAQ 8(SP), AX // f's SP
MOVQ AX, (g_sched+gobuf_sp)(SI)
MOVQ BP, (g_sched+gobuf_bp)(SI)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB),NOSPLIT,$8-4
+TEXT runtime·gogo(SB),NOSPLIT|NOFRAME,$0-4
MOVW buf+0(FP), R1
MOVW gobuf_g(R1), R0
- BL setg<>(SB)
+ MOVW 0(R0), R2 // make sure g != nil
+ B gogo<>(SB)
- // NOTE: We updated g above, and we are about to update SP.
- // Until LR and PC are also updated, the g/SP/LR/PC quadruple
- // are out of sync and must not be used as the basis of a traceback.
- // Sigprof skips the traceback when SP is not within g's bounds,
- // and when the PC is inside this function, runtime.gogo.
- // Since we are about to update SP, until we complete runtime.gogo
- // we must not leave this function. In particular, no calls
- // after this point: it must be straight-line code until the
- // final B instruction.
- // See large comment in sigprof for more details.
+TEXT gogo<>(SB),NOSPLIT|NOFRAME,$0
+ BL setg<>(SB)
MOVW gobuf_sp(R1), R13 // restore SP==R13
MOVW gobuf_lr(R1), LR
MOVW gobuf_ret(R1), R0
MOVW LR, (g_sched+gobuf_pc)(g)
MOVW $0, R11
MOVW R11, (g_sched+gobuf_lr)(g)
- MOVW g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVW g, R1
ADD $4, R11 // get past push {lr}
MOVW R11, (g_sched+gobuf_pc)(g)
MOVW R13, (g_sched+gobuf_sp)(g)
- MOVW g, (g_sched+gobuf_g)(g)
MOVW $0, R11
MOVW R11, (g_sched+gobuf_lr)(g)
MOVW R11, (g_sched+gobuf_ret)(g)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $24-8
+TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8
MOVD buf+0(FP), R5
- MOVD gobuf_g(R5), g
+ MOVD gobuf_g(R5), R6
+ MOVD 0(R6), R4 // make sure g != nil
+ B gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0
+ MOVD R6, g
BL runtime·save_g(SB)
- MOVD 0(g), R4 // make sure g is not nil
MOVD gobuf_sp(R5), R0
MOVD R0, RSP
MOVD gobuf_bp(R5), R29
MOVD R29, (g_sched+gobuf_bp)(g)
MOVD LR, (g_sched+gobuf_pc)(g)
MOVD $0, (g_sched+gobuf_lr)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVD g, R3
MOVD R29, (g_sched+gobuf_bp)(g)
MOVD $0, (g_sched+gobuf_lr)(g)
MOVD $0, (g_sched+gobuf_ret)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOVD (g_sched+gobuf_ctxt)(g), R0
CBZ R0, 2(PC)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $16-8
+TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8
MOVV buf+0(FP), R3
- MOVV gobuf_g(R3), g // make sure g is not nil
+ MOVV gobuf_g(R3), R4
+ MOVV 0(R4), R5 // make sure g != nil
+ JMP gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0
+ MOVV R5, g
JAL runtime·save_g(SB)
MOVV 0(g), R2
MOVV R29, (g_sched+gobuf_sp)(g)
MOVV R31, (g_sched+gobuf_pc)(g)
MOVV R0, (g_sched+gobuf_lr)(g)
- MOVV g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVV g, R1
MOVV R29, (g_sched+gobuf_sp)(g)
MOVV R0, (g_sched+gobuf_lr)(g)
MOVV R0, (g_sched+gobuf_ret)(g)
- MOVV g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOVV (g_sched+gobuf_ctxt)(g), R1
BEQ R1, 2(PC)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB),NOSPLIT,$8-4
+TEXT runtime·gogo(SB),NOSPLIT|NOFRAME,$0-4
MOVW buf+0(FP), R3
- MOVW gobuf_g(R3), g // make sure g is not nil
- JAL runtime·save_g(SB)
+ MOVW gobuf_g(R3), R4
+ MOVW 0(R4), R5 // make sure g != nil
+ JMP gogo<>(SB)
- MOVW 0(g), R2
+TEXT gogo<>(SB),NOSPLIT|NOFRAME,$0
+ MOVW R4, g
+ JAL runtime·save_g(SB)
MOVW gobuf_sp(R3), R29
MOVW gobuf_lr(R3), R31
MOVW gobuf_ret(R3), R1
MOVW R29, (g_sched+gobuf_sp)(g)
MOVW R31, (g_sched+gobuf_pc)(g)
MOVW R0, (g_sched+gobuf_lr)(g)
- MOVW g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVW g, R1
MOVW R29, (g_sched+gobuf_sp)(g)
MOVW R0, (g_sched+gobuf_lr)(g)
MOVW R0, (g_sched+gobuf_ret)(g)
- MOVW g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOVW (g_sched+gobuf_ctxt)(g), R1
BEQ R1, 2(PC)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $16-8
+TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8
MOVD buf+0(FP), R5
- MOVD gobuf_g(R5), g // make sure g is not nil
+ MOVD gobuf_g(R5), R6
+ MOVD 0(R6), R4 // make sure g != nil
+ BR gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0
+ MOVD R6, g
BL runtime·save_g(SB)
- MOVD 0(g), R4
MOVD gobuf_sp(R5), R1
MOVD gobuf_lr(R5), R31
#ifndef GOOS_aix
MOVD LR, R31
MOVD R31, (g_sched+gobuf_pc)(g)
MOVD R0, (g_sched+gobuf_lr)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVD g, R3
MOVD R1, (g_sched+gobuf_sp)(g)
MOVD R0, (g_sched+gobuf_lr)(g)
MOVD R0, (g_sched+gobuf_ret)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOVD (g_sched+gobuf_ctxt)(g), R31
CMP R0, R31
// restore state from Gobuf; longjmp
// func gogo(buf *gobuf)
-TEXT runtime·gogo(SB), NOSPLIT, $16-8
+TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8
MOV buf+0(FP), T0
- MOV gobuf_g(T0), g // make sure g is not nil
+ MOV gobuf_g(T0), T1
+ MOV 0(T1), ZERO // make sure g != nil
+ JMP gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0
+ MOV T1, g
CALL runtime·save_g(SB)
- MOV (g), ZERO // make sure g is not nil
MOV gobuf_sp(T0), X2
MOV gobuf_lr(T0), RA
MOV gobuf_ret(T0), A0
MOV X2, (g_sched+gobuf_sp)(g)
MOV RA, (g_sched+gobuf_pc)(g)
MOV ZERO, (g_sched+gobuf_lr)(g)
- MOV g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOV g, T0
MOV X2, (g_sched+gobuf_sp)(g)
MOV ZERO, (g_sched+gobuf_lr)(g)
MOV ZERO, (g_sched+gobuf_ret)(g)
- MOV g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOV (g_sched+gobuf_ctxt)(g), X31
BEQ ZERO, X31, 2(PC)
// void gogo(Gobuf*)
// restore state from Gobuf; longjmp
-TEXT runtime·gogo(SB), NOSPLIT, $16-8
+TEXT runtime·gogo(SB), NOSPLIT|NOFRAME, $0-8
MOVD buf+0(FP), R5
- MOVD gobuf_g(R5), g // make sure g is not nil
+ MOVD gobuf_g(R5), R6
+ MOVD 0(R6), R7 // make sure g != nil
+ BR gogo<>(SB)
+
+TEXT gogo<>(SB), NOSPLIT|NOFRAME, $0
+ MOVD R6, g
BL runtime·save_g(SB)
MOVD 0(g), R4
MOVD R15, (g_sched+gobuf_sp)(g)
MOVD LR, (g_sched+gobuf_pc)(g)
MOVD $0, (g_sched+gobuf_lr)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Switch to m->g0 & its stack, call fn.
MOVD g, R3
MOVD R15, (g_sched+gobuf_sp)(g)
MOVD $0, (g_sched+gobuf_lr)(g)
MOVD $0, (g_sched+gobuf_ret)(g)
- MOVD g, (g_sched+gobuf_g)(g)
// Assert ctxt is zero. See func save.
MOVD (g_sched+gobuf_ctxt)(g), R1
CMPBEQ R1, $0, 2(PC)
TEXT runtime·gogo(SB), NOSPLIT, $0-8
MOVD buf+0(FP), R0
- MOVD gobuf_g(R0), g
+ MOVD gobuf_g(R0), R1
+ MOVD 0(R1), R2 // make sure g != nil
+ MOVD R1, g
MOVD gobuf_sp(R0), SP
// Put target PC at -8(SP), wasm_pc_f_loop will pick it up
// save state in g->sched
MOVD 0(SP), g_sched+gobuf_pc(g) // caller's PC
MOVD $fn+0(FP), g_sched+gobuf_sp(g) // caller's SP
- MOVD g, g_sched+gobuf_g(g)
// if g == g0 call badmcall
Get g
MOVD $runtime·systemstack_switch(SB), g_sched+gobuf_pc(g)
MOVD SP, g_sched+gobuf_sp(g)
- MOVD g, g_sched+gobuf_g(g)
// switch to g0
MOVD R2, g
// Set g->sched to context in f.
MOVD 0(SP), g_sched+gobuf_pc(g)
- MOVD g, g_sched+gobuf_g(g)
MOVD $8(SP), g_sched+gobuf_sp(g) // f's SP
MOVD CTXT, g_sched+gobuf_ctxt(g)
mexit(osStack)
}
+// The go:noinline is to guarantee the getcallerpc/getcallersp below are safe,
+// so that we can set up g0.sched to return to the call of mstart1 above.
+//go:noinline
func mstart1() {
_g_ := getg()
throw("bad runtime·mstart")
}
- // Record the caller for use as the top of stack in mcall and
- // for terminating the thread.
+ // Set up m.g0.sched as a label returning returning to just
+ // after the mstart1 call in mstart0 above, for use by goexit0 and mcall.
// We're never coming back to mstart1 after we call schedule,
// so other calls can reuse the current frame.
- save(getcallerpc(), getcallersp())
+ // And goexit0 does a gogo that needs to return from mstart1
+ // and let mstart0 exit the thread.
+ _g_.sched.g = guintptr(unsafe.Pointer(_g_))
+ _g_.sched.pc = getcallerpc()
+ _g_.sched.sp = getcallersp()
+
asminit()
minit()
func save(pc, sp uintptr) {
_g_ := getg()
+ if _g_ == _g_.m.g0 || _g_ == _g_.m.gsignal {
+ // m.g0.sched is special and must describe the context
+ // for exiting the thread. mstart1 writes to it directly.
+ // m.gsignal.sched should not be used at all.
+ // This check makes sure save calls do not accidentally
+ // run in contexts where they'd write to system g's.
+ throw("save on system g not allowed")
+ }
+
_g_.sched.pc = pc
_g_.sched.sp = sp
_g_.sched.lr = 0
_g_.sched.ret = 0
- _g_.sched.g = guintptr(unsafe.Pointer(_g_))
// We need to ensure ctxt is zero, but can't have a write
// barrier here. However, it should always already be zero.
// Assert that.