const b32 uint32 = 1<<32 - 1
const b64 uint64 = 1<<64 - 1
var array = []int{1, 2, 3, 4, 5}
-
+var iarray = []interface{}{1, "hello", 2.5, nil}
var fmttests = []fmtTest{
// basic string
fmtTest{ "% d", -12345, "-12345" },
// arrays
- // TODO: when arrays work in interfaces, enable this line
- // and delete the TestArrayPrinter routine below
- // fmtTest{ "%v", array, "[1 2 3 4 5]" },
+ fmtTest{ "%v", array, "[1 2 3 4 5]" },
+ fmtTest{ "%v", iarray, "[1 hello 2.5 <nil>]" },
fmtTest{ "%v", &array, "&[1 2 3 4 5]" },
+ fmtTest{ "%v", &iarray, "&[1 hello 2.5 <nil>]" },
// old test/fmt_test.go
fmtTest{ "%d", 1234, "1234" },
}
}
}
-
-func TestArrayPrinter(t *testing.T) {
- a := []int{1, 2, 3, 4, 5};
- want := "[1 2 3 4 5]";
- out := fmt.Sprintf("%v", a);
- if out != want {
- t.Errorf("Sprintf(%%v, array) = %q, want %q", out, want);
- }
- want = "&" + want;
- out = fmt.Sprintf("%v", &a);
- if out != want {
- t.Errorf("Sprintf(%%v, &array) = %q, want %q", out, want);
- }
-}
}
p.add('}');
case reflect.InterfaceKind:
- inter := field.(reflect.InterfaceValue).Get();
- if inter == nil {
+ value := field.(reflect.InterfaceValue).Value();
+ if value == nil {
s = "<nil>"
} else {
- // should never happen since a non-nil interface always has a type
- s = "<non-nil interface>";
+ return p.printField(value);
}
default:
s = "?" + field.Type().String() + "?";
assert(v3.Type().String(), "float");
}
+func TestInterfaceValue(t *testing.T) {
+ var inter struct { e interface{ } };
+ inter.e = 123.456;
+ v1 := reflect.NewValue(&inter);
+ v2 := v1.(reflect.PtrValue).Sub().(reflect.StructValue).Field(0);
+ assert(v2.Type().String(), "interface { }");
+ v3 := v2.(reflect.InterfaceValue).Value();
+ assert(v3.Type().String(), "float");
+}
+
func TestCopyArray(t *testing.T) {
a := []int{ 1, 2, 3, 4, 10, 9, 8, 7 };
b := []int{ 11, 22, 33, 44, 1010, 99, 88, 77, 66, 55, 44 };
Interface() interface {};
}
+func NewValue(e interface{}) Value;
+
// commonValue fields and functionality for all values
type commonValue struct {
type InterfaceValue interface {
Value;
Get() interface {}; // Get the underlying interface{} value.
+ Value() Value;
}
type interfaceValueStruct struct {
return *(*interface{})(v.addr)
}
+func (v *interfaceValueStruct) Value() Value {
+ i := v.Get();
+ if i == nil {
+ return nil;
+ }
+ return NewValue(i);
+}
+
func interfaceCreator(typ Type, addr Addr) Value {
return &interfaceValueStruct{ commonValue{InterfaceKind, typ, addr} }
}