// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
-//go:build 386 || amd64 || arm64 || ppc64 || ppc64le || s390x || wasm
+//go:build 386 || amd64 || arm64 || ppc64 || ppc64le || riscv64 || s390x || wasm
package math
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
-//go:build !386 && !amd64 && !arm64 && !ppc64 && !ppc64le && !s390x && !wasm
+//go:build !386 && !amd64 && !arm64 && !ppc64 && !ppc64le && !riscv64 && !s390x && !wasm
package math
--- /dev/null
+// Copyright 2023 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#include "textflag.h"
+
+#define PosInf 0x7FF0000000000000
+
+// The rounding mode of RISC-V is different from Go spec.
+
+#define ROUNDFN(NAME, MODE) \
+TEXT NAME(SB),NOSPLIT,$0; \
+ MOVD x+0(FP), F0; \
+ /* whether x is NaN */; \
+ FEQD F0, F0, X6; \
+ BNEZ X6, 3(PC); \
+ /* return NaN if x is NaN */; \
+ MOVD F0, ret+8(FP); \
+ RET; \
+ MOV $PosInf, X6; \
+ FMVDX X6, F1; \
+ FABSD F0, F2; \
+ /* if abs(x) > +Inf, return Inf instead of round(x) */; \
+ FLTD F1, F2, X6; \
+ /* Inf should keep same signed with x then return */; \
+ BEQZ X6, 3(PC); \
+ FCVTLD.MODE F0, X6; \
+ FCVTDL X6, F1; \
+ /* rounding will drop signed bit in RISCV, restore it */; \
+ FSGNJD F0, F1, F0; \
+ MOVD F0, ret+8(FP); \
+ RET
+
+// func archFloor(x float64) float64
+ROUNDFN(·archFloor, RDN)
+
+// func archCeil(x float64) float64
+ROUNDFN(·archCeil, RUP)
+
+// func archTrunc(x float64) float64
+ROUNDFN(·archTrunc, RTZ)