runtime.GC() doesn't guarantee the finalizer has run, so use a channel
instead to make sure finalizer was run in call to "after()".
Fixes #41361
Change-Id: I69c801e29aea49757ea72c52e8db13239de19ddc
Reviewed-on: https://go-review.googlesource.com/c/go/+/254401
Run-TryBot: Cuong Manh Le <cuong.manhle.vn@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Trust: Cuong Manh Le <cuong.manhle.vn@gmail.com>
import (
"runtime"
- "sync/atomic"
"unsafe"
)
-var done uint32
+var done = make(chan bool)
func setup() unsafe.Pointer {
s := "ok"
- runtime.SetFinalizer(&s, func(p *string) { atomic.StoreUint32(&done, 1) })
+ runtime.SetFinalizer(&s, func(p *string) { close(done) })
return unsafe.Pointer(&s)
}
//go:uintptrescapes
func before(p uintptr) int {
runtime.GC()
- if atomic.LoadUint32(&done) != 0 {
+ select {
+ case <-done:
panic("GC early")
+ default:
}
return 0
}
func after() int {
runtime.GC()
- if atomic.LoadUint32(&done) == 0 {
- panic("GC late")
- }
+ runtime.GC()
+ <-done
return 0
}