This changes fixes an oversight in wakeScavenger which would cause ready
to be called off of the system stack. This change makes it so that
wakeScavenger calls goready, which switches to the system stack before
calling ready.
Fixes #36127.
Change-Id: Icb13f180b4d8fdd47c921eac1b896e3dd49e43b3
Reviewed-on: https://go-review.googlesource.com/c/go/+/200999
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
(cherry picked from commit
2c87be436bddd9b49f11959adee1ae817cb48ee1)
Reviewed-on: https://go-review.googlesource.com/c/go/+/212103
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
// Unpark the goroutine and tell it that there may have been a pacing
// change.
scavenge.parked = false
- ready(scavenge.g, 0, true)
+ goready(scavenge.g, 0)
}
unlock(&scavenge.lock)
}