// NewString returns a new UTF-8 string with the provided contents.
func NewString(contents string) *String {
+ return new(String).Init(contents)
+}
+
+// Init initializes an existing String to hold the provided contents.
+// It returns a pointer to the initialized String.
+func (s *String) Init(contents string) *String {
+ s.str = contents
+ s.bytePos = 0
+ s.runePos = 0
for i := 0; i < len(contents); i++ {
if contents[i] >= RuneSelf {
// Not ASCII.
- _, wid := DecodeRuneInString(contents)
- return &String{
- str: contents,
- numRunes: RuneCountInString(contents),
- width: wid,
- nonASCII: i,
- }
+ s.numRunes = RuneCountInString(contents)
+ _, s.width = DecodeRuneInString(contents)
+ s.nonASCII = i
+ return s
}
}
// ASCII is simple. Also, the empty string is ASCII.
- return &String{str: contents, numRunes: len(contents), nonASCII: len(contents)}
+ s.numRunes = len(contents)
+ s.width = 0
+ s.nonASCII = len(contents)
+ return s
}
// String returns the contents of the String. This method also means the