p.From.Reg = regnum(v.Args[1]) // should be CX
p.To.Type = obj.TYPE_REG
p.To.Reg = r
- case ssa.OpAMD64SHLQconst, ssa.OpAMD64SHRQconst, ssa.OpAMD64SARQconst:
+ case ssa.OpAMD64SHLQconst, ssa.OpAMD64SHRQconst, ssa.OpAMD64SARQconst, ssa.OpAMD64XORQconst:
x := regnum(v.Args[0])
r := regnum(v)
if x != r {
p := Prog(obj.ACALL)
p.To.Type = obj.TYPE_REG
p.To.Reg = regnum(v.Args[0])
- case ssa.OpAMD64XORQconst:
- p := Prog(x86.AXORQ)
- p.From.Type = obj.TYPE_CONST
- p.From.Offset = v.AuxInt
- p.To.Type = obj.TYPE_REG
- p.To.Reg = regnum(v.Args[0])
case ssa.OpAMD64NEGQ, ssa.OpAMD64NEGL, ssa.OpAMD64NEGW, ssa.OpAMD64NEGB:
p := Prog(v.Op.Asm())
p.To.Type = obj.TYPE_REG
- Floating point registers
- Make calls clobber all registers
- Make liveness analysis non-quadratic.
+ - Handle in-place instructions (like XORQconst) directly:
+ Use XORQ AX, 1 rather than MOVQ AX, BX; XORQ BX, 1.
StackAlloc:
- Sort variables so all ptr-containing ones are first (so stack