// code points in chars. It returns -1 if chars is empty or if there is no code
// point in common.
func IndexAny(s []byte, chars string) int {
- if len(chars) > 0 {
- if len(s) > 8 {
- if as, isASCII := makeASCIISet(chars); isASCII {
- for i, c := range s {
- if as.contains(c) {
- return i
- }
+ if len(s) > 8 {
+ if as, isASCII := makeASCIISet(chars); isASCII {
+ for i, c := range s {
+ if as.contains(c) {
+ return i
}
- return -1
}
+ return -1
}
- var width int
- for i := 0; i < len(s); i += width {
- r := rune(s[i])
- if r < utf8.RuneSelf {
- width = 1
- } else {
- r, width = utf8.DecodeRune(s[i:])
- }
- for _, ch := range chars {
- if r == ch {
- return i
- }
+ }
+ var width int
+ for i := 0; i < len(s); i += width {
+ r := rune(s[i])
+ if r < utf8.RuneSelf {
+ width = 1
+ } else {
+ r, width = utf8.DecodeRune(s[i:])
+ }
+ for _, ch := range chars {
+ if r == ch {
+ return i
}
}
}
// the Unicode code points in chars. It returns -1 if chars is empty or if
// there is no code point in common.
func LastIndexAny(s []byte, chars string) int {
- if len(chars) > 0 {
- if len(s) > 8 {
- if as, isASCII := makeASCIISet(chars); isASCII {
- for i := len(s) - 1; i >= 0; i-- {
- if as.contains(s[i]) {
- return i
- }
+ if len(s) > 8 {
+ if as, isASCII := makeASCIISet(chars); isASCII {
+ for i := len(s) - 1; i >= 0; i-- {
+ if as.contains(s[i]) {
+ return i
}
- return -1
}
+ return -1
}
- for i := len(s); i > 0; {
- r, size := utf8.DecodeLastRune(s[:i])
- i -= size
- for _, c := range chars {
- if r == c {
- return i
- }
+ }
+ for i := len(s); i > 0; {
+ r, size := utf8.DecodeLastRune(s[:i])
+ i -= size
+ for _, c := range chars {
+ if r == c {
+ return i
}
}
}