}
func decodeStruct(engine *decEngine, rtyp *reflect.StructType, b *bytes.Buffer, p uintptr, indir int) os.Error {
- for ; indir > 0; indir-- {
+ if indir > 0 {
up := unsafe.Pointer(p);
+ if indir > 1 {
+ up = decIndirect(up, indir)
+ }
if *(*unsafe.Pointer)(up) == nil {
// Allocate object by making a slice of bytes and recording the
// address of the beginning of the array. TODO(rsc).
- if indir > 1 { // allocate a pointer
- b := make([]byte, unsafe.Sizeof((*int)(nil)));
- *(*unsafe.Pointer)(up) = unsafe.Pointer(&b[0]);
- } else { // allocate a struct
- b := make([]byte, rtyp.Size());
- *(*unsafe.Pointer)(up) = unsafe.Pointer(&b[0]);
- }
+ b := make([]byte, rtyp.Size());
+ *(*unsafe.Pointer)(up) = unsafe.Pointer(&b[0]);
}
p = *(*uintptr)(up);
}