// We only send structs - everything else is basic or an error
switch t := rt.(type) {
- case *reflect.StructType:
+ case *reflect.StructType: // TODO: when compiler handles type lists, can fold these
break; // we handle these
case *reflect.ChanType:
enc.badType(rt);
return;
- case *reflect.MapType:
+ case *reflect.FuncType:
enc.badType(rt);
return;
- case *reflect.FuncType:
+ case *reflect.MapType:
enc.badType(rt);
return;
case *reflect.InterfaceType:
enc.badType(rt);
return;
+ // Array and slice types are not sent, only their element types.
+ // If we see one here it's user error.
+ case *reflect.ArrayType:
+ enc.badType(rt);
+ return;
+ case *reflect.SliceType:
+ enc.badType(rt);
+ return;
default:
- return; // basic, array, etc; not a type to be sent.
+ return; // basic, not a type to be sent.
}
// Have we already sent this type? This time we ask about the base type.
corruptDataCheck("\x7Fhi", io.ErrUnexpectedEOF, t);
corruptDataCheck("\x03now is the time for all good men", errBadType, t);
}
+
+// Types not supported by the Encoder (only structs work at the top level).
+// Basic types work implicitly.
+var unsupportedValues = []interface{} {
+ []int{ 1, 2, 3 },
+ [3]int{ 1, 2, 3 },
+ make(chan int),
+ func(a int) bool { return true },
+ make(map[string] int),
+ new(interface{}),
+}
+
+func TestUnsupported(t *testing.T) {
+ var b bytes.Buffer;
+ enc := NewEncoder(&b);
+ for _, v := range unsupportedValues {
+ err := enc.Encode(v);
+ if err == nil {
+ t.Errorf("expected error for %T; got none", v)
+ }
+ }
+}