m->mallocing = 1; // tell rest of panic not to try to malloc
} else if(m->mcache == nil) // can happen if called from signal handler or throw
m->mcache = runtime·allocmcache();
- if(m->dying) {
+ switch(m->dying) {
+ case 0:
+ m->dying = 1;
+ if(g != nil)
+ g->writebuf = nil;
+ runtime·xadd(&runtime·panicking, 1);
+ runtime·lock(&paniclk);
+ if(runtime·debug.schedtrace > 0 || runtime·debug.scheddetail > 0)
+ runtime·schedtrace(true);
+ runtime·freezetheworld();
+ return;
+ case 1:
+ // Something failed while panicing, probably the print of the
+ // argument to panic(). Just print a stack trace and exit.
+ m->dying = 2;
runtime·printf("panic during panic\n");
runtime·dopanic(0);
- runtime·exit(3); // not reached
+ runtime·exit(3);
+ case 2:
+ // This is a genuine bug in the runtime, we couldn't even
+ // print the stack trace successfully.
+ m->dying = 3;
+ runtime·printf("stack trace unavailable\n");
+ runtime·exit(4);
+ default:
+ // Can't even print! Just exit.
+ runtime·exit(5);
}
- m->dying = 1;
- if(g != nil)
- g->writebuf = nil;
- runtime·xadd(&runtime·panicking, 1);
- runtime·lock(&paniclk);
- if(runtime·debug.schedtrace > 0 || runtime·debug.scheddetail > 0)
- runtime·schedtrace(true);
- runtime·freezetheworld();
}
void