return typ
}
+var instanceHashing = 0
+
// TODO(gri) Eventually, this should be more sophisticated.
// It won't work correctly for locally declared types.
func instantiatedHash(typ *Named, targs []Type) string {
+ assert(instanceHashing == 0)
+ instanceHashing++
var buf bytes.Buffer
writeTypeName(&buf, typ.obj, nil)
buf.WriteByte('[')
writeTypeList(&buf, targs, nil, nil)
buf.WriteByte(']')
+ instanceHashing--
// With respect to the represented type, whether a
// type is fully expanded or stored as instance
}
func writeTypeName(buf *bytes.Buffer, obj *TypeName, qf Qualifier) {
- s := "<Named w/o object>"
- if obj != nil {
- if obj.pkg != nil {
- writePackage(buf, obj.pkg, qf)
+ if obj == nil {
+ buf.WriteString("<Named w/o object>")
+ return
+ }
+ if obj.pkg != nil {
+ writePackage(buf, obj.pkg, qf)
+ }
+ buf.WriteString(obj.name)
+
+ if instanceHashing != 0 {
+ // For local defined types, use the (original!) TypeName's position
+ // to disambiguate. This is overkill, and could probably instead
+ // just be the pointer value (if we assume a non-moving GC) or
+ // a unique ID (like cmd/compile uses). But this works for now,
+ // and is convenient for debugging.
+
+ // TODO(mdempsky): I still don't fully understand why typ.orig.orig
+ // can differ from typ.orig, or whether looping more than twice is
+ // ever necessary.
+ typ := obj.typ.(*Named)
+ for typ.orig != typ {
+ typ = typ.orig
+ }
+ if orig := typ.obj; orig.pkg != nil && orig.parent != orig.pkg.scope {
+ fmt.Fprintf(buf, "@%q", orig.pos)
}
- // TODO(gri): function-local named types should be displayed
- // differently from named types at package level to avoid
- // ambiguity.
- s = obj.name
}
- buf.WriteString(s)
}
func writeTuple(buf *bytes.Buffer, tup *Tuple, variadic bool, qf Qualifier, visited []Type) {