If the struct is a bunch of 0-sized fields and one pointer field.
Fixes #74092
Change-Id: I87c5d162c8c9fdba812420d7f9d21de97295b62c
Reviewed-on: https://go-review.googlesource.com/c/go/+/681937
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Keith Randall <khr@google.com>
@x.Block (Load <v.Type> (OffPtr <v.Type.PtrTo()> [t.FieldOff(int(i))] ptr) mem)
// Putting struct{*byte} and similar into direct interfaces.
-(IMake _typ (StructMake val)) => (IMake _typ val)
-(StructSelect [0] (IData x)) => (IData x)
+(IMake _typ (StructMake val)) => imakeOfStructMake(v)
+(StructSelect [_] (IData x)) => (IData x)
// un-SSAable values use mem->mem copies
(Store {t} dst (Load src mem) mem) && !CanSSA(t) =>
if a.Op == OpIMake {
data := a.Args[1]
for data.Op == OpStructMake || data.Op == OpArrayMake1 {
- data = data.Args[0]
+ // A struct make might have a few zero-sized fields.
+ // Use the pointer-y one we know is there.
+ for _, a := range data.Args {
+ if a.Type.Size() > 0 {
+ data = a
+ break
+ }
+ }
}
return x.decomposeAsNecessary(pos, b, data, mem, rc.next(data.Type))
}
func panicBoundsCCToAux(p PanicBoundsCC) Aux {
return p
}
+
+// When v is (IMake typ (StructMake ...)), convert to
+// (IMake typ arg) where arg is the pointer-y argument to
+// the StructMake (there must be exactly one).
+func imakeOfStructMake(v *Value) *Value {
+ var arg *Value
+ for _, a := range v.Args[1].Args {
+ if a.Type.Size() > 0 {
+ arg = a
+ break
+ }
+ }
+ return v.Block.NewValue2(v.Pos, OpIMake, v.Type, v.Args[0], arg)
+}
v_1 := v.Args[1]
v_0 := v.Args[0]
// match: (IMake _typ (StructMake val))
- // result: (IMake _typ val)
+ // result: imakeOfStructMake(v)
for {
- _typ := v_0
if v_1.Op != OpStructMake || len(v_1.Args) != 1 {
break
}
- val := v_1.Args[0]
- v.reset(OpIMake)
- v.AddArg2(_typ, val)
+ v.copyOf(imakeOfStructMake(v))
return true
}
// match: (IMake _typ (ArrayMake1 val))
v0.AddArg2(v1, mem)
return true
}
- // match: (StructSelect [0] (IData x))
+ // match: (StructSelect [_] (IData x))
// result: (IData x)
for {
- if auxIntToInt64(v.AuxInt) != 0 || v_0.Op != OpIData {
+ if v_0.Op != OpIData {
break
}
x := v_0.Args[0]
// Can this type be stored directly in an interface word?
// Yes, if the representation is a single pointer.
func IsDirectIface(t *Type) bool {
- switch t.Kind() {
- case TPTR:
- // Pointers to notinheap types must be stored indirectly. See issue 42076.
- return !t.Elem().NotInHeap()
- case TCHAN,
- TMAP,
- TFUNC,
- TUNSAFEPTR:
- return true
-
- case TARRAY:
- // Array of 1 direct iface type can be direct.
- return t.NumElem() == 1 && IsDirectIface(t.Elem())
-
- case TSTRUCT:
- // Struct with 1 field of direct iface type can be direct.
- return t.NumFields() == 1 && IsDirectIface(t.Field(0).Type)
- }
-
- return false
+ return t.Size() == int64(PtrSize) && PtrDataSize(t) == int64(PtrSize)
}
// IsInterfaceMethod reports whether (field) m is
TFlagGCMaskOnDemand TFlag = 1 << 4
// TFlagDirectIface means that a value of this type is stored directly
- // in the data field of an interface, instead of indirectly. Normally
- // this means the type is pointer-ish.
+ // in the data field of an interface, instead of indirectly.
+ // This flag is just a cached computation of Size_ == PtrBytes == goarch.PtrSize.
TFlagDirectIface TFlag = 1 << 5
// Leaving this breadcrumb behind for dlv. It should not be used, and no
}
switch {
- case len(fs) == 1 && fs[0].Typ.IsDirectIface():
- // structs of 1 direct iface type can be direct
+ case typ.Size_ == goarch.PtrSize && typ.PtrBytes == goarch.PtrSize:
typ.TFlag |= abi.TFlagDirectIface
default:
typ.TFlag &^= abi.TFlagDirectIface
}
switch {
- case length == 1 && typ.IsDirectIface():
- // array of 1 direct iface type can be direct
+ case array.Size_ == goarch.PtrSize && array.PtrBytes == goarch.PtrSize:
array.TFlag |= abi.TFlagDirectIface
default:
array.TFlag &^= abi.TFlagDirectIface