Currently, for non-cgo programs, the g0 stack size is 8 KiB on
most platforms. With PGO which could cause aggressive inlining in
the runtime, the runtime stack frames are larger and could
overflow the 8 KiB g0 stack. Increase it to 16 KiB. This is only
one per OS thread, so it shouldn't increase memory use much.
Updates #62120.
Updates #62489.
Fixes #62537.
Change-Id: I565b154517021f1fd849424dafc3f0f26a755cac
Reviewed-on: https://go-review.googlesource.com/c/go/+/526995
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
(cherry picked from commit
c6d550a6683cebb2a11d7fa91823edf7db1d58a5)
Reviewed-on: https://go-review.googlesource.com/c/go/+/527055
// but is somewhat arbitrary.
size := gp.stack.hi
if size == 0 {
- size = 8192 * sys.StackGuardMultiplier
+ size = 16384 * sys.StackGuardMultiplier
}
gp.stack.hi = uintptr(noescape(unsafe.Pointer(&size)))
gp.stack.lo = gp.stack.hi - size + 1024
if iscgo || mStackIsSystemAllocated() {
mp.g0 = malg(-1)
} else {
- mp.g0 = malg(8192 * sys.StackGuardMultiplier)
+ mp.g0 = malg(16384 * sys.StackGuardMultiplier)
}
mp.g0.m = mp