ncgocall was stored per M, runtime.NumCgoCall lost the counter when a M die.
Fixes #46789
Change-Id: I85831fbb2713f4c30d1800d07e1f47aa0031970e
GitHub-Last-Rev:
cbc15fa870de776d3fbf3b62fc9a5e01792e6a26
GitHub-Pull-Request: golang/go#46842
Reviewed-on: https://go-review.googlesource.com/c/go/+/329729
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Trust: Alexander Rakoczy <alex@golang.org>
return as.retval
}
+var ncgocall uint64 // number of cgo calls in total for dead m
+
// Call from Go to C.
//
// This must be nosplit because it's used for syscalls on some
// NumCgoCall returns the number of cgo calls made by the current process.
func NumCgoCall() int64 {
- var n int64
+ var n = int64(atomic.Load64(&ncgocall))
for mp := (*m)(atomic.Loadp(unsafe.Pointer(&allm))); mp != nil; mp = mp.alllink {
n += int64(mp.ncgocall)
}
}
unlock(&sched.lock)
+ atomic.Xadd64(&ncgocall, int64(m.ncgocall))
+
// Release the P.
handoffp(releasep())
// After this point we must not have write barriers.