// to regain control over the connection. ServerConn supports pipe-lining,
// i.e. requests can be read out of sync (but in the same order) while the
// respective responses are sent.
+//
+// ServerConn is low-level and should not be needed by most applications.
+// See Server.
type ServerConn struct {
lk sync.Mutex // read-write protects the following fields
c net.Conn
// connection, while respecting the HTTP keepalive logic. ClientConn
// supports hijacking the connection calling Hijack to
// regain control of the underlying net.Conn and deal with it as desired.
+//
+// ClientConn is low-level and should not be needed by most applications.
+// See Client.
type ClientConn struct {
lk sync.Mutex // read-write protects the following fields
c net.Conn