}
func TestCallbackInAnotherThread(t *testing.T) {
- // TODO: test a function which calls back in another thread: QueueUserAPC() or CreateThread()
+ t.Skip("Skipping failing test (see golang.org/issue/6751 for details)")
+
+ d := GetDLL(t, "kernel32.dll")
+
+ f := func(p uintptr) uintptr {
+ return p
+ }
+ r, _, err := d.Proc("CreateThread").Call(0, 0, syscall.NewCallback(f), 123, 0, 0)
+ if r == 0 {
+ t.Fatalf("CreateThread failed: %v", err)
+ }
+ h := syscall.Handle(r)
+ defer syscall.CloseHandle(h)
+
+ switch s, err := syscall.WaitForSingleObject(h, 100); s {
+ case syscall.WAIT_OBJECT_0:
+ break
+ case syscall.WAIT_TIMEOUT:
+ t.Fatal("timeout waiting for thread to exit")
+ case syscall.WAIT_FAILED:
+ t.Fatalf("WaitForSingleObject failed: %v", err)
+ default:
+ t.Fatalf("WaitForSingleObject returns unexpected value %v", s)
+ }
+
+ var ec uint32
+ r, _, err = d.Proc("GetExitCodeThread").Call(uintptr(h), uintptr(unsafe.Pointer(&ec)))
+ if r == 0 {
+ t.Fatalf("GetExitCodeThread failed: %v", err)
+ }
+ if ec != 123 {
+ t.Fatalf("expected 123, but got %d", ec)
+ }
}
type cbDLLFunc int // int determines number of callback parameters