]> Cypherpunks repositories - gostls13.git/commitdiff
runtime: use atomic.Cas to change timerRemoved to timerWaiting
authorIan Lance Taylor <iant@golang.org>
Fri, 1 Nov 2019 05:46:27 +0000 (22:46 -0700)
committerIan Lance Taylor <iant@golang.org>
Fri, 1 Nov 2019 22:07:56 +0000 (22:07 +0000)
If multiple goroutines call time.(*Timer).Reset then the timer will go
from timerWaiting to timerDeleted to timerModifying to timerModifiedLater.
The timer can be on a different P, meaning that simultaneously cleantimers
could change it from timerDeleted to timerRemoving to timerRemoved.
If Reset sees timerRemoved, it was doing an atomic.Store of timerWaiting,
meaning that it did not necessarily see the other values set in the timer,
so the timer could appear to be in an inconsistent state. Use atomic.Cas
to avoid that possibility.

Updates #6239
Updates #27707
Fixes #35272

Change-Id: I1d59a13dc4f2ff4af110fc6e032c8c9d59cfc270
Reviewed-on: https://go-review.googlesource.com/c/go/+/204717
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
src/runtime/time.go

index 6c1170bbc00512edcbac6d193a094f6842d09e5d..e6a24c5561f585f7bdc013288855866a87a2975c 100644 (file)
@@ -585,9 +585,10 @@ loop:
                case timerNoStatus, timerRemoved:
                        // Timer was already run and t is no longer in a heap.
                        // Act like addtimer.
-                       wasRemoved = true
-                       atomic.Store(&t.status, timerWaiting)
-                       break loop
+                       if atomic.Cas(&t.status, status, timerWaiting) {
+                               wasRemoved = true
+                               break loop
+                       }
                case timerRunning, timerRemoving, timerMoving:
                        // The timer is being run or moved, by a different P.
                        // Wait for it to complete.
@@ -687,10 +688,11 @@ func resettimer(t *timer, when int64) {
        for {
                switch s := atomic.Load(&t.status); s {
                case timerNoStatus, timerRemoved:
-                       atomic.Store(&t.status, timerWaiting)
-                       t.when = when
-                       addInitializedTimer(t)
-                       return
+                       if atomic.Cas(&t.status, s, timerWaiting) {
+                               t.when = when
+                               addInitializedTimer(t)
+                               return
+                       }
                case timerDeleted:
                        if atomic.Cas(&t.status, s, timerModifying) {
                                t.nextwhen = when