Change-Id: Ief22b3dbba9616dd40bf3ea8e2633d3c5e7d1886
Reviewed-on: https://go-review.googlesource.com/19761
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
type Buffer struct {
buf []byte // contents are the bytes buf[off : len(buf)]
off int // read at &buf[off], write at &buf[len(buf)]
- runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each WriteByte or Rune
+ runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each call to WriteRune
bootstrap [64]byte // memory to hold first slice; helps small buffers (Printf) avoid allocation.
lastRead readOp // last read operation, so that Unread* can work correctly.
}