"encoding/binary"
"fmt"
"log"
+ "math"
"os"
"path/filepath"
"strings"
return state
}
-// makePclntab makes a pclntab object.
-func makePclntab(ctxt *Link, container loader.Bitmap) *pclntab {
+// makePclntab makes a pclntab object, and assembles all the compilation units
+// we'll need to write pclntab.
+func makePclntab(ctxt *Link, container loader.Bitmap) (*pclntab, []*sym.CompilationUnit) {
ldr := ctxt.loader
state := &pclntab{
}
// Gather some basic stats and info.
+ seenCUs := make(map[*sym.CompilationUnit]struct{})
prevSect := ldr.SymSect(ctxt.Textp[0])
+ compUnits := []*sym.CompilationUnit{}
+
for _, s := range ctxt.Textp {
if !emitPcln(ctxt, s, container) {
continue
state.nfunc++
prevSect = ss
}
+
+ // We need to keep track of all compilation units we see. Some symbols
+ // (eg, go.buildid, _cgoexp_, etc) won't have a compilation unit.
+ cu := ldr.SymUnit(s)
+ if _, ok := seenCUs[cu]; cu != nil && !ok {
+ seenCUs[cu] = struct{}{}
+ cu.PclnIndex = len(compUnits)
+ compUnits = append(compUnits, cu)
+ }
}
- return state
+ return state, compUnits
}
func ftabaddstring(ftab *loader.SymbolBuilder, s string) int32 {
// filetable
oldState := makeOldPclnState(ctxt)
- state := makePclntab(ctxt, container)
+ state, _ := makePclntab(ctxt, container)
ldr := ctxt.loader
state.carrier = ldr.LookupOrCreateSym("runtime.pclntab", 0)
// runtime.pclntab_old is just a placeholder,and will eventually be deleted.
// It contains the pieces of runtime.pclntab that haven't moved to a more
- // ration form.
+ // rational form.
state.pclntab = ldr.LookupOrCreateSym("runtime.pclntab_old", 0)
state.generatePCHeader(ctxt)
state.generateFuncnametab(ctxt, container)
off = writepctab(off, pcline.P)
off = int32(ftab.SetUint32(ctxt.Arch, int64(off), uint32(len(pcdata))))
+ // Store the compilation unit index.
+ cuIdx := ^uint16(0)
+ if cu := ldr.SymUnit(s); cu != nil {
+ if cu.PclnIndex > math.MaxUint16 {
+ panic("cu limit reached.")
+ }
+ cuIdx = uint16(cu.PclnIndex)
+ }
+ off = int32(ftab.SetUint16(ctxt.Arch, int64(off), cuIdx))
+
// funcID uint8
var funcID objabi.FuncID
if fi.Valid() {
}
off = int32(ftab.SetUint8(ctxt.Arch, int64(off), uint8(funcID)))
- // unused
- off += 2
-
// nfuncdata must be the final entry.
off = int32(ftab.SetUint8(ctxt.Arch, int64(off), uint8(len(funcdata))))
for i := range pcdata {
// type from the sym package since loader imports sym.
type LoaderSym int
-// CompilationUnit is an abstraction used by DWARF to represent a chunk of
-// debug-related data. We create a CompilationUnit per Object file in a
-// library (so, one for all the Go code, one for each assembly file, etc.).
+// A CompilationUnit represents a set of source files that are compiled
+// together. Since all Go sources in a Go package are compiled together,
+// there's one CompilationUnit per package that represents all Go sources in
+// that package, plus one for each assembly file.
+//
+// Equivalently, there's one CompilationUnit per object file in each Library
+// loaded by the linker.
+//
+// These are used for both DWARF and pclntab generation.
type CompilationUnit struct {
Pkg string // The package name, eg ("fmt", or "runtime")
Lib *Library // Our library
+ PclnIndex int // Index of this CU in pclntab
PCs []dwarf.Range // PC ranges, relative to Textp[0]
DWInfo *dwarf.DWDie // CU root DIE
DWARFFileTable []string // The file table used to generate the .debug_lines