This is not the right fix, but it is what used to happen
before the FileInfo conversion, and it should get the
build working again (at least that part).
TBR=brainman
CC=golang-dev
https://golang.org/cl/
5434090
}
func sameFile(fs1, fs2 *FileStat) bool {
- return false
+ // TODO(rsc): Do better than this, but this matches what
+ // used to happen when code compared .Dev and .Ino,
+ // which were both always zero. Obviously not all files
+ // are the same.
+ return true
}
// For testing.