return ift, nil
}
-const (
- sysIFF_UP = 0x1
- sysIFF_BROADCAST = 0x2
- sysIFF_DEBUG = 0x4
- sysIFF_LOOPBACK = 0x8
- sysIFF_POINTOPOINT = 0x10
- sysIFF_NOTRAILERS = 0x20
- sysIFF_RUNNING = 0x40
- sysIFF_NOARP = 0x80
- sysIFF_PROMISC = 0x100
- sysIFF_ALLMULTI = 0x200
- sysIFF_INTELLIGENT = 0x400
- sysIFF_MULTICAST = 0x800
- sysIFF_MULTI_BCAST = 0x1000
- sysIFF_UNNUMBERED = 0x2000
- sysIFF_PRIVATE = 0x8000
-)
-
func linkFlags(rawFlags int) Flags {
var f Flags
- if rawFlags&sysIFF_UP != 0 {
+ if rawFlags&syscall.IFF_UP != 0 {
f |= FlagUp
}
- if rawFlags&sysIFF_BROADCAST != 0 {
+ if rawFlags&syscall.IFF_BROADCAST != 0 {
f |= FlagBroadcast
}
- if rawFlags&sysIFF_LOOPBACK != 0 {
+ if rawFlags&syscall.IFF_LOOPBACK != 0 {
f |= FlagLoopback
}
- if rawFlags&sysIFF_POINTOPOINT != 0 {
+ if rawFlags&syscall.IFF_POINTOPOINT != 0 {
f |= FlagPointToPoint
}
- if rawFlags&sysIFF_MULTICAST != 0 {
+ if rawFlags&syscall.IFF_MULTICAST != 0 {
f |= FlagMulticast
}
return f