{
byte *res;
+ if(h == nil)
+ runtime·panicstring("lookup in nil map");
+
if(runtime·gcwaiting)
runtime·gosched();
byte *ak, *av;
bool pres;
+ if(h == nil)
+ runtime·panicstring("lookup in nil map");
+
ak = (byte*)&h + h->ko1;
av = (byte*)&h + h->vo1;
{
byte *ak, *av, *ap;
+ if(h == nil)
+ runtime·panicstring("lookup in nil map");
+
ak = (byte*)&h + h->ko1;
av = (byte*)&h + h->vo1;
ap = (byte*)&h + h->po1;
byte *res;
int32 hit;
+ if(h == nil)
+ runtime·panicstring("assignment to entry in nil map");
+
if(runtime·gcwaiting)
runtime·gosched();
{
byte *ak, *av;
+ if(h == nil)
+ runtime·panicstring("assignment to entry in nil map");
+
ak = (byte*)&h + h->ko2;
av = (byte*)&h + h->vo2;
{
byte *ak, *av, *ap;
+ if(h == nil)
+ runtime·panicstring("assignment to entry in nil map");
+
ak = (byte*)&h + h->ko2;
av = (byte*)&h + h->vo2;
ap = (byte*)&h + h->po2;