Such variables would be put at 0(SP), leading to serious
corruptions at zero initialization.
Fixes #3084.
R=golang-dev, r
CC=golang-dev, remy
https://golang.org/cl/
5683052
{
for (; p; p = p->link) {
if (p->from.name == D_AUTO && p->from.node)
- p->from.node->used++;
+ p->from.node->used = 1;
if (p->to.name == D_AUTO && p->to.node)
- p->to.node->used++;
+ p->to.node->used = 1;
}
}
{
for (; p; p = p->link) {
if (p->from.type == D_AUTO && p->from.node)
- p->from.node->used++;
+ p->from.node->used = 1;
if (p->to.type == D_AUTO && p->to.node)
- p->to.node->used++;
+ p->to.node->used = 1;
}
}
{
for (; p; p = p->link) {
if (p->from.type == D_AUTO && p->from.node)
- p->from.node->used++;
+ p->from.node->used = 1;
if (p->to.type == D_AUTO && p->to.node)
- p->to.node->used++;
+ p->to.node->used = 1;
}
}
--- /dev/null
+// run
+
+// Copyright 2012 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// gc used to overflow a counter when a variable was
+// mentioned 256 times, and generate stack corruption.
+
+package main
+
+func main() {
+ F(1)
+}
+
+func F(arg int) {
+ var X int64
+ _ = X // used once
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 32 times
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 64 times
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 96 times
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 128 times
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 200 times
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0
+ X = 0 // used 256 times
+ if arg != 0 {
+ panic("argument was changed")
+ }
+}