}
}
}
+
+ if n.Fun.Op() == ir.ONAME {
+ name := n.Fun.(*ir.Name)
+ if name.Class == ir.PFUNC {
+ // Special case: on architectures that can do unaligned loads,
+ // explicitly mark internal/byteorder methods as cheap,
+ // because in practice they are, even though our inlining
+ // budgeting system does not see that. See issue 42958.
+ if base.Ctxt.Arch.CanMergeLoads && name.Sym().Pkg.Path == "internal/byteorder" {
+ switch name.Sym().Name {
+ case "LeUint64", "LeUint32", "LeUint16",
+ "BeUint64", "BeUint32", "BeUint16",
+ "LePutUint64", "LePutUint32", "LePutUint16",
+ "BePutUint64", "BePutUint32", "BePutUint16",
+ "LeAppendUint64", "LeAppendUint32", "LeAppendUint16",
+ "BeAppendUint64", "BeAppendUint32", "BeAppendUint16":
+ cheap = true
+ }
+ }
+ }
+ }
+
if cheap {
break // treat like any other node, that is, cost of 1
}
--- /dev/null
+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package byteorder provides functions for decoding and encoding
+// little and big endian integer types from/to byte slices.
+package byteorder
+
+func LeUint16(b []byte) uint16 {
+ _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint16(b[0]) | uint16(b[1])<<8
+}
+
+func LePutUint16(b []byte, v uint16) {
+ _ = b[1] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+}
+
+func LeAppendUint16(b []byte, v uint16) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ )
+}
+
+func LeUint32(b []byte) uint32 {
+ _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
+}
+
+func LePutUint32(b []byte, v uint32) {
+ _ = b[3] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+ b[2] = byte(v >> 16)
+ b[3] = byte(v >> 24)
+}
+
+func LeAppendUint32(b []byte, v uint32) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ byte(v>>16),
+ byte(v>>24),
+ )
+}
+
+func LeUint64(b []byte) uint64 {
+ _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
+ uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
+}
+
+func LePutUint64(b []byte, v uint64) {
+ _ = b[7] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v)
+ b[1] = byte(v >> 8)
+ b[2] = byte(v >> 16)
+ b[3] = byte(v >> 24)
+ b[4] = byte(v >> 32)
+ b[5] = byte(v >> 40)
+ b[6] = byte(v >> 48)
+ b[7] = byte(v >> 56)
+}
+
+func LeAppendUint64(b []byte, v uint64) []byte {
+ return append(b,
+ byte(v),
+ byte(v>>8),
+ byte(v>>16),
+ byte(v>>24),
+ byte(v>>32),
+ byte(v>>40),
+ byte(v>>48),
+ byte(v>>56),
+ )
+}
+
+func BeUint16(b []byte) uint16 {
+ _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint16(b[1]) | uint16(b[0])<<8
+}
+
+func BePutUint16(b []byte, v uint16) {
+ _ = b[1] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 8)
+ b[1] = byte(v)
+}
+
+func BeAppendUint16(b []byte, v uint16) []byte {
+ return append(b,
+ byte(v>>8),
+ byte(v),
+ )
+}
+
+func BeUint32(b []byte) uint32 {
+ _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
+}
+
+func BePutUint32(b []byte, v uint32) {
+ _ = b[3] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 24)
+ b[1] = byte(v >> 16)
+ b[2] = byte(v >> 8)
+ b[3] = byte(v)
+}
+
+func BeAppendUint32(b []byte, v uint32) []byte {
+ return append(b,
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v),
+ )
+}
+
+func BeUint64(b []byte) uint64 {
+ _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
+ return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
+ uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
+}
+
+func BePutUint64(b []byte, v uint64) {
+ _ = b[7] // early bounds check to guarantee safety of writes below
+ b[0] = byte(v >> 56)
+ b[1] = byte(v >> 48)
+ b[2] = byte(v >> 40)
+ b[3] = byte(v >> 32)
+ b[4] = byte(v >> 24)
+ b[5] = byte(v >> 16)
+ b[6] = byte(v >> 8)
+ b[7] = byte(v)
+}
+
+func BeAppendUint64(b []byte, v uint64) []byte {
+ return append(b,
+ byte(v>>56),
+ byte(v>>48),
+ byte(v>>40),
+ byte(v>>32),
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v),
+ )
+}