(CMPLconst x [0]) -> (TESTL x x)
(CMPWconst x [0]) -> (TESTW x x)
(CMPBconst x [0]) -> (TESTB x x)
-(TESTQconst [-1] x) -> (TESTQ x x)
-(TESTLconst [-1] x) -> (TESTL x x)
-(TESTWconst [-1] x) -> (TESTW x x)
-(TESTBconst [-1] x) -> (TESTB x x)
+(TESTQconst [-1] x) && x.Op != OpAMD64MOVQconst -> (TESTQ x x)
+(TESTLconst [-1] x) && x.Op != OpAMD64MOVLconst -> (TESTL x x)
+(TESTWconst [-1] x) && x.Op != OpAMD64MOVLconst -> (TESTW x x)
+(TESTBconst [-1] x) && x.Op != OpAMD64MOVLconst -> (TESTB x x)
// Combining byte loads into larger (unaligned) loads.
// There are many ways these combinations could occur. This is
}
func rewriteValueAMD64_OpAMD64TESTBconst_0(v *Value) bool {
// match: (TESTBconst [-1] x)
- // cond:
+ // cond: x.Op != OpAMD64MOVLconst
// result: (TESTB x x)
for {
if v.AuxInt != -1 {
break
}
x := v.Args[0]
+ if !(x.Op != OpAMD64MOVLconst) {
+ break
+ }
v.reset(OpAMD64TESTB)
v.AddArg(x)
v.AddArg(x)
}
func rewriteValueAMD64_OpAMD64TESTLconst_0(v *Value) bool {
// match: (TESTLconst [-1] x)
- // cond:
+ // cond: x.Op != OpAMD64MOVLconst
// result: (TESTL x x)
for {
if v.AuxInt != -1 {
break
}
x := v.Args[0]
+ if !(x.Op != OpAMD64MOVLconst) {
+ break
+ }
v.reset(OpAMD64TESTL)
v.AddArg(x)
v.AddArg(x)
}
func rewriteValueAMD64_OpAMD64TESTQconst_0(v *Value) bool {
// match: (TESTQconst [-1] x)
- // cond:
+ // cond: x.Op != OpAMD64MOVQconst
// result: (TESTQ x x)
for {
if v.AuxInt != -1 {
break
}
x := v.Args[0]
+ if !(x.Op != OpAMD64MOVQconst) {
+ break
+ }
v.reset(OpAMD64TESTQ)
v.AddArg(x)
v.AddArg(x)
}
func rewriteValueAMD64_OpAMD64TESTWconst_0(v *Value) bool {
// match: (TESTWconst [-1] x)
- // cond:
+ // cond: x.Op != OpAMD64MOVLconst
// result: (TESTW x x)
for {
if v.AuxInt != -1 {
break
}
x := v.Args[0]
+ if !(x.Op != OpAMD64MOVLconst) {
+ break
+ }
v.reset(OpAMD64TESTW)
v.AddArg(x)
v.AddArg(x)
--- /dev/null
+// compile
+
+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package p
+
+func spin() {
+ var i int
+ var b bool
+
+ switch 1 {
+ case 0:
+ i = 1
+ }
+ switch 1 {
+ case i:
+ default:
+ i = 1
+ b = !b && (b && !b) && b
+ }
+ switch false {
+ case false:
+ i = 3 + -i
+ switch 0 {
+ case 1 - i:
+ }
+ }
+}