This changes the output of
rand.Seed(0)
perm := rand.Perm(100)
When giving the same seeds to Go 1.0 and Go 1.1 programs
I would like them to generate the same random numbers.
««« original CL description
math/rand: remove noop iteration in Perm
The first iteration always do `m[0], m[0] = m[0], m[0]`, because
`rand.Intn(1)` is 0.
fun note: IIRC in TAOCP version of this algorithm, `i` goes
backward (n-1->1), meaning that the "already" shuffled part of the
array is never altered betweens iterations, while in the current
implementation the "not-yet" shuffled part of the array is
conserved between iterations.
R=golang-dev
CC=golang-dev
https://golang.org/cl/
6845121
»»»
R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/
6905049
for i := 0; i < n; i++ {
m[i] = i
}
- for i := 1; i < n; i++ {
+ for i := 0; i < n; i++ {
j := r.Intn(i + 1)
m[i], m[j] = m[j], m[i]
}