go/build: use static maps rather than an init func
go/build is one of the packages that contributes the most towards
cmd/go's init cost, which adds up to any call to the tool.
One piece of low-hanging fruit is knownOS and knownArch,
maps which are filled via an init func from a space-separated list.
Using GODEBUG=inittrace=1, we can get three samples:
The speedup isn't huge, but it helps, and also reduces allocs.
One can also imagine that the compiler may get better with static,
read-only maps in the future, whereas the init func will likely always
have a linear cost and extra allocations.
Change-Id: I430212bad03d25358d2cc7b1eab4536ad88d05a8
Reviewed-on: https://go-review.googlesource.com/c/go/+/390274
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
Trust: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>