Currently, Windows stacks are either 128kB or 2MB depending on whether
the binary uses cgo. This is because we assume that Go system stacks
and the small amount of C code invoked by the standard library can
operate within smaller stacks, but general Windows C code assumes
larger stacks.
However, it's easy to call into arbitrary C code using the syscall
package on Windows without ever importing cgo into a binary. Such
binaries need larger system stacks even though they don't use cgo.
Fix this on 64-bit by increasing the system stack size to 2MB always.
This only costs address space, which is free enough on 64-bit to not
worry about. We keep (for now) the existing heuristic on 32-bit, where
address space comes at more of a premium.